## Format3D::GetSurfaceLightingType method


Gets and sets the lighting type which is to be applied to the scene of the shape. Default value is [LightRigType.ThreePoint](../../lightrigtype/).

```cpp
LightRigType Aspose::Cells::Drawing::Format3D::GetSurfaceLightingType()
```

## See Also

* Enum [LightRigType](../../lightrigtype/)
* Class [Format3D](../)
* Namespace [Aspose::Cells::Drawing](../../)
* Library [Aspose.Cells for C++](../../../)
