## Format3D::SetSurfaceMaterialType method


Gets and sets the material type which is combined with the lighting properties to give the final look and feel of a shape. Default value is [PresetMaterialType.WarmMatte](../../presetmaterialtype/).

```cpp
void Aspose::Cells::Drawing::Format3D::SetSurfaceMaterialType(PresetMaterialType value)
```

## See Also

* Class [Vector](../../../aspose.cells/vector/)
* Enum [PresetMaterialType](../../presetmaterialtype/)
* Class [Format3D](../)
* Namespace [Aspose::Cells::Drawing](../../)
* Library [Aspose.Cells for C++](../../../)
