Aspose::Cells::Drawing::Shape::SetName method
Shape::SetName(const U16String&) method
Gets and sets the name of the shape.
void Aspose::Cells::Drawing::Shape::SetName(const U16String &value)
Examples
U16String name = u"shape1";
if (shape.GetName() == u"shape")
{
shape.SetName(name);
}
See Also
- Class Vector
- Class U16String
- Class Shape
- Namespace Aspose::Cells::Drawing
- Library Aspose.Cells for C++
Shape::SetName(const char16_t*) method
Gets and sets the name of the shape.
void Aspose::Cells::Drawing::Shape::SetName(const char16_t *value)
Examples
if (shape.GetName() == u"shape")
{
shape.SetName(u"shape1");
}
See Also
- Class Vector
- Class Shape
- Namespace Aspose::Cells::Drawing
- Library Aspose.Cells for C++