## TextEffectFormat::SetFontName(const U16String\&) method


The name of the font used in the WordArt.

```cpp
void Aspose::Cells::Drawing::TextEffectFormat::SetFontName(const U16String &value)
```

## See Also

* Class [Vector](../../../aspose.cells/vector/)
* Class [U16String](../../../aspose.cells/u16string/)
* Class [TextEffectFormat](../)
* Namespace [Aspose::Cells::Drawing](../../)
* Library [Aspose.Cells for C++](../../../)
## TextEffectFormat::SetFontName(const char16_t*) method


The name of the font used in the WordArt.

```cpp
void Aspose::Cells::Drawing::TextEffectFormat::SetFontName(const char16_t *value)
```

## See Also

* Class [Vector](../../../aspose.cells/vector/)
* Class [TextEffectFormat](../)
* Namespace [Aspose::Cells::Drawing](../../)
* Library [Aspose.Cells for C++](../../../)
