## ScenarioInputCellCollection::Add(int32_t, int32_t, const U16String\&) method


Adds an input cell.

```cpp
int32_t Aspose::Cells::ScenarioInputCellCollection::Add(int32_t row, int32_t column, const U16String &value)
```


| Parameter | Type | Description |
| --- | --- | --- |
| row | int32_t | The row index of input cell. |
| column | int32_t | The column index of input cell. |
| value | const U16String\& | The value of input cell. |

## ReturnValue



## See Also

* Class [Vector](../../vector/)
* Class [U16String](../../u16string/)
* Class [ScenarioInputCellCollection](../)
* Namespace [Aspose::Cells](../../)
* Library [Aspose.Cells for C++](../../../)
## ScenarioInputCellCollection::Add(int32_t, int32_t, const char16_t*) method


Adds an input cell.

```cpp
int32_t Aspose::Cells::ScenarioInputCellCollection::Add(int32_t row, int32_t column, const char16_t *value)
```


| Parameter | Type | Description |
| --- | --- | --- |
| row | int32_t | The row index of input cell. |
| column | int32_t | The column index of input cell. |
| value | const char16_t* | The value of input cell. |

## ReturnValue



## See Also

* Class [Vector](../../vector/)
* Class [ScenarioInputCellCollection](../)
* Namespace [Aspose::Cells](../../)
* Library [Aspose.Cells for C++](../../../)
