
## CharacterBulletValue class

Represents the character bullet.

```go

type CharacterBulletValue struct  {
	ptr unsafe.Pointer
}

```
## Constructors

| Method | Description |
| --- | --- |
|[NewCharacterBulletValue](./newcharacterbulletvalue/) | Default constructor. | 
|[NewCharacterBulletValue_BulletValue](./newcharacterbulletvalue_bulletvalue/) | Constructs from a parent object. | 

## Methods

| Method | Description |
| --- | --- |
|[IsNull](./isnull/) | Checks whether the implementation object is nullptr. | 
|[GetType](./gettype/) | Gets the type of the bullet. | 
|[GetCharacter](./getcharacter/) | Gets and sets character of the bullet. | 
|[SetCharacter](./setcharacter/) | Gets and sets character of the bullet. | 
