
## SetSurfaceLightingType function

Gets and sets the lighting type which is to be applied to the scene of the shape.Default value is LightRigType.ThreePoint.

```go

func (instance *Format3D) SetSurfaceLightingType(value LightRigType)  error

```

## Remarks


## See Also

* Class [Format3D](../)
* Library [Aspose.Cells for Go](../../)
