Class ThreeDFormat

ThreeDFormat class

Represents a shape’s three-dimensional formatting.

public class ThreeDFormat

Properties

NameDescription
BottomBevelHeight { get; set; }Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points.
BottomBevelType { get; set; }Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points.
BottomBevelWidth { get; set; }Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points.
ContourColor { get; set; }Gets and sets the contour color on a shape.
ContourWidth { get; set; }Gets and sets the contour width on the shape, in unit of points.
ExtrusionColor { get; set; }Gets the extrusion color on a shape.
ExtrusionHeight { get; set; }Gets and sets the extrusion height of the applied to the shape, in unit of points.
LightAngle { get; set; }Gets and sets the angle of the extrusion lights.
Lighting { get; set; }Gets and sets type of light rig.
LightingDirection { get; set; }Gets and sets the direction from which the light rig is oriented in relation to the scene.
Material { get; set; }Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape.
Perspective { get; set; }Gets and sets the angle at which a ThreeDFormat object can be viewed.
PresetCameraType { get; set; }Gets and sets the extrusion preset camera type.
RotationX { get; set; }Gets and sets the rotation of the extruded shape around the x-axis in degrees.
RotationY { get; set; }Gets and sets the rotation of the extruded shape around the y-axis in degrees.
RotationZ { get; set; }Gets and sets the rotation of the extruded shape around the z-axis in degrees.
TopBevelHeight { get; set; }Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points.
TopBevelType { get; set; }Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points.
TopBevelWidth { get; set; }Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points.
Z { get; set; }Defines the distance from ground for the 3D shape.

Methods

NameDescription
override Equals(object)
override GetHashCode()Gets hashcode.

See Also