
## ScenarioInputCellCollection class

Represents the list of the scenario's input cells.

## Properties

| Name | Type | Description |
| --- | --- | --- |
| [Count](#count) | Number |  |
| [Item (int)](#itemint) | ScenarioInputCell | Gets ScenarioInputCell by index in the list. |

## Methods

| Name | Description |
| --- | --- |
| [add](#add) | Adds an input cell. |
| [clear](#clear) |  |
| [removeAt](#removeat) |  |
| [iterator](#iterator) |  |
| [get](#get) | Reserved for internal use. |
| [contains](#contains) | Reserved for internal use. |
| [indexOf](#indexof) | Reserved for internal use. |

### ScenarioInputCellCollection.Count property {#count}

**Type:** Number

### ScenarioInputCellCollection.Item (int) property {#itemint}

Gets ScenarioInputCell by index in the list.

**Type:** ScenarioInputCell

### add(row, column, value) (1 of 2) {#add}

Adds an input cell.

| Parameter | Type | Description |
| --- | --- | --- |
| row | Number | The row index of input cell. |
| column | Number | The column index of input cell. |
| value | String | The value of input cell. |

---

### add(value) (2 of 2) {#add-1}

Reserved for internal use.

### clear() {#clear}

### removeAt(index) {#removeat}

### iterator() {#iterator}

### get(index) {#get}

Reserved for internal use.

### contains(value) {#contains}

Reserved for internal use.

### indexOf(value) {#indexof}

Reserved for internal use.
