
## ThreeDFormat class

Represents a shape's three-dimensional formatting.

## Properties

| Name | Type | Description |
| --- | --- | --- |
| [BottomBevelWidth](#bottombevelwidth) | Number | Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points. |
| [BottomBevelHeight](#bottombevelheight) | Number | Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points. |
| [BottomBevelType](#bottombeveltype) | Number | Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the |
| [TopBevelWidth](#topbevelwidth) | Number | Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points. |
| [TopBevelHeight](#topbevelheight) | Number | Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points. |
| [TopBevelType](#topbeveltype) | Number | Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the pr |
| [Material](#material) | Number | Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape |
| [ContourColor](#contourcolor) | CellsColor | Gets and sets the contour color on a shape. |
| [ContourWidth](#contourwidth) | Number | Gets and sets the contour width on the shape, in unit of points. |
| [ExtrusionColor](#extrusioncolor) | CellsColor | Gets the extrusion color on a shape. |
| [ExtrusionHeight](#extrusionheight) | Number | Gets and sets the extrusion height of the applied to the shape, in unit of points. |
| [Z](#z) | Number | Defines the distance from ground for the 3D shape. |
| [LightAngle](#lightangle) | Number | Gets and sets the angle of the extrusion lights. |
| [Lighting](#lighting) | Number | Gets and sets type of light rig. The value of the property is LightRigType integer constant. |
| [LightingDirection](#lightingdirection) | Number | Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is  |
| [Perspective](#perspective) | Number | Gets and sets the angle at which a ThreeDFormat object can be viewed. |
| [RotationX](#rotationx) | Number | Gets and sets the rotation of the extruded shape around the x-axis in degrees. |
| [RotationY](#rotationy) | Number | Gets and sets the rotation of the extruded shape around the y-axis in degrees. |
| [RotationZ](#rotationz) | Number | Gets and sets the rotation of the extruded shape around the z-axis in degrees. |
| [PresetCameraType](#presetcameratype) | Number | Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant. |

## Methods

| Name | Description |
| --- | --- |
| [hashCode](#hashcode) | Gets hashcode. |
| [equals](#equals) |  |

### ThreeDFormat.BottomBevelWidth property {#bottombevelwidth}

Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points.

**Type:** Number

### ThreeDFormat.BottomBevelHeight property {#bottombevelheight}

Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points.

**Type:** Number

### ThreeDFormat.BottomBevelType property {#bottombeveltype}

Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.

**Type:** Number

### ThreeDFormat.TopBevelWidth property {#topbevelwidth}

Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points.

**Type:** Number

### ThreeDFormat.TopBevelHeight property {#topbevelheight}

Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points.

**Type:** Number

### ThreeDFormat.TopBevelType property {#topbeveltype}

Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.

**Type:** Number

### ThreeDFormat.Material property {#material}

Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape. The value of the property is PresetMaterialType integer constant.

**Type:** Number

### ThreeDFormat.ContourColor property {#contourcolor}

Gets and sets the contour color on a shape.

**Type:** CellsColor

### ThreeDFormat.ContourWidth property {#contourwidth}

Gets and sets the contour width on the shape, in unit of points.

**Type:** Number

### ThreeDFormat.ExtrusionColor property {#extrusioncolor}

Gets the extrusion color on a shape.

**Type:** CellsColor

### ThreeDFormat.ExtrusionHeight property {#extrusionheight}

Gets and sets the extrusion height of the applied to the shape, in unit of points.

**Type:** Number

### ThreeDFormat.Z property {#z}

Defines the distance from ground for the 3D shape.

**Type:** Number

### ThreeDFormat.LightAngle property {#lightangle}

Gets and sets the angle of the extrusion lights.

**Type:** Number

### ThreeDFormat.Lighting property {#lighting}

Gets and sets type of light rig. The value of the property is LightRigType integer constant.

**Type:** Number

### ThreeDFormat.LightingDirection property {#lightingdirection}

Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is LightRigDirectionType integer constant.

**Type:** Number

### ThreeDFormat.Perspective property {#perspective}

Gets and sets the angle at which a ThreeDFormat object can be viewed.

**Type:** Number

### ThreeDFormat.RotationX property {#rotationx}

Gets and sets the rotation of the extruded shape around the x-axis in degrees.

**Type:** Number

### ThreeDFormat.RotationY property {#rotationy}

Gets and sets the rotation of the extruded shape around the y-axis in degrees.

**Type:** Number

### ThreeDFormat.RotationZ property {#rotationz}

Gets and sets the rotation of the extruded shape around the z-axis in degrees.

**Type:** Number

### ThreeDFormat.PresetCameraType property {#presetcameratype}

Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant.

**Type:** Number

### hashCode() {#hashcode}

Gets hashcode.

### equals(obj) {#equals}

| Parameter | Type | Description |
| --- | --- | --- |
| obj | Object |  |
