Property Getters/Setters Summary | ||
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method | getLightingAngle() | |
method | setLightingAngle(value) | |
Gets and sets the lighting angle. Range from 0 to 359.9 degrees. | ||
method | getSurfaceLightingType() | |
method | setSurfaceLightingType(value) | |
Gets and sets the lighting type which is to be applied to the scene of the shape. Default value is LightRigType.ThreePoint. The value of the property is LightRigType integer constant. | ||
method | getSurfaceMaterialType() | |
method | setSurfaceMaterialType(value) | |
Gets and sets the material type which is combined with the lighting properties to give the final look and feel of a shape. Default value is PresetMaterialType.WarmMatte. The value of the property is PresetMaterialType integer constant. | ||
method | getTopBevel() | |
Gets the |
Method Summary | ||
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method | hasTopBevelData() | |
Indicates if the shape has top bevel data.
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Bevel getTopBevel()
int getSurfaceMaterialType() / setSurfaceMaterialType(value)
int getSurfaceLightingType() / setSurfaceLightingType(value)
float getLightingAngle() / setLightingAngle(value)