Property Getters/Setters Summary | ||
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method | getBottomBevelHeight() | |
method | setBottomBevelHeight(value) | |
Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points. | ||
method | getBottomBevelType() | |
method | setBottomBevelType(value) | |
Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant. | ||
method | getBottomBevelWidth() | |
method | setBottomBevelWidth(value) | |
Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points. | ||
method | getContourColor() | |
method | setContourColor(value) | |
Gets and sets the contour color on a shape. | ||
method | getContourWidth() | |
method | setContourWidth(value) | |
Gets and sets the contour width on the shape, in unit of points. | ||
method | getExtrusionColor() | |
method | setExtrusionColor(value) | |
Gets the extrusion color on a shape. | ||
method | getExtrusionHeight() | |
method | setExtrusionHeight(value) | |
Gets and sets the extrusion height of the applied to the shape, in unit of points. | ||
method | getLightAngle() | |
method | setLightAngle(value) | |
Gets and sets the angle of the extrusion lights. | ||
method | getLighting() | |
method | setLighting(value) | |
Gets and sets type of light rig. The value of the property is LightRigType integer constant. | ||
method | getLightingDirection() | |
method | setLightingDirection(value) | |
Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is LightRigDirectionType integer constant. | ||
method | getMaterial() | |
method | setMaterial(value) | |
Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape. The value of the property is PresetMaterialType integer constant. | ||
method | getPerspective() | |
method | setPerspective(value) | |
Gets and sets the angle at which a ThreeDFormat object can be viewed. | ||
method | getPresetCameraType() | |
method | setPresetCameraType(value) | |
Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant. | ||
method | getRotationX() | |
method | setRotationX(value) | |
Gets and sets the rotation of the extruded shape around the x-axis in degrees. | ||
method | getRotationY() | |
method | setRotationY(value) | |
Gets and sets the rotation of the extruded shape around the y-axis in degrees. | ||
method | getRotationZ() | |
method | setRotationZ(value) | |
Gets and sets the rotation of the extruded shape around the z-axis in degrees. | ||
method | getTopBevelHeight() | |
method | setTopBevelHeight(value) | |
Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points. | ||
method | getTopBevelType() | |
method | setTopBevelType(value) | |
Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant. | ||
method | getTopBevelWidth() | |
method | setTopBevelWidth(value) | |
Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points. | ||
method | getZ() | |
method | setZ(value) | |
Defines the distance from ground for the 3D shape. |
Method Summary | ||
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method | equals(obj) | |
method | hashCode() | |
Gets hashcode.
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float getBottomBevelWidth() / setBottomBevelWidth(value)
float getBottomBevelHeight() / setBottomBevelHeight(value)
int getBottomBevelType() / setBottomBevelType(value)
float getTopBevelWidth() / setTopBevelWidth(value)
float getTopBevelHeight() / setTopBevelHeight(value)
int getTopBevelType() / setTopBevelType(value)
int getMaterial() / setMaterial(value)
CellsColor getContourColor() / setContourColor(value)
float getContourWidth() / setContourWidth(value)
CellsColor getExtrusionColor() / setExtrusionColor(value)
float getExtrusionHeight() / setExtrusionHeight(value)
float getZ() / setZ(value)
float getLightAngle() / setLightAngle(value)
int getLighting() / setLighting(value)
int getLightingDirection() / setLightingDirection(value)
float getPerspective() / setPerspective(value)
float getRotationX() / setRotationX(value)
float getRotationY() / setRotationY(value)
float getRotationZ() / setRotationZ(value)
int getPresetCameraType() / setPresetCameraType(value)