ThreeDFormat

ThreeDFormat class

Represents a shape’s three-dimensional formatting.

Properties

NameTypeDescription
BottomBevelWidthfloatGets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points.
BottomBevelHeightfloatGets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points.
BottomBevelTypeintGets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the
TopBevelWidthfloatGets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points.
TopBevelHeightfloatGets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points.
TopBevelTypeintGets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the pr
MaterialintRepresents the preset material which is combined with the lighting properties to give the final look and feel of a shape
ContourColorCellsColorGets and sets the contour color on a shape.
ContourWidthfloatGets and sets the contour width on the shape, in unit of points.
ExtrusionColorCellsColorGets the extrusion color on a shape.
ExtrusionHeightfloatGets and sets the extrusion height of the applied to the shape, in unit of points.
ZfloatDefines the distance from ground for the 3D shape.
LightAnglefloatGets and sets the angle of the extrusion lights.
LightingintGets and sets type of light rig. The value of the property is LightRigType integer constant.
LightingDirectionintGets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is
PerspectivefloatGets and sets the angle at which a ThreeDFormat object can be viewed.
RotationXfloatGets and sets the rotation of the extruded shape around the x-axis in degrees.
RotationYfloatGets and sets the rotation of the extruded shape around the y-axis in degrees.
RotationZfloatGets and sets the rotation of the extruded shape around the z-axis in degrees.
PresetCameraTypeintGets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant.

Methods

NameDescription
hashCodeGets hashcode.
equals

ThreeDFormat.BottomBevelWidth property

Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points.

Type: float

ThreeDFormat.BottomBevelHeight property

Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points.

Type: float

ThreeDFormat.BottomBevelType property

Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.

Type: int

ThreeDFormat.TopBevelWidth property

Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points.

Type: float

ThreeDFormat.TopBevelHeight property

Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points.

Type: float

ThreeDFormat.TopBevelType property

Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.

Type: int

ThreeDFormat.Material property

Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape. The value of the property is PresetMaterialType integer constant.

Type: int

ThreeDFormat.ContourColor property

Gets and sets the contour color on a shape.

Type: CellsColor

ThreeDFormat.ContourWidth property

Gets and sets the contour width on the shape, in unit of points.

Type: float

ThreeDFormat.ExtrusionColor property

Gets the extrusion color on a shape.

Type: CellsColor

ThreeDFormat.ExtrusionHeight property

Gets and sets the extrusion height of the applied to the shape, in unit of points.

Type: float

ThreeDFormat.Z property

Defines the distance from ground for the 3D shape.

Type: float

ThreeDFormat.LightAngle property

Gets and sets the angle of the extrusion lights.

Type: float

ThreeDFormat.Lighting property

Gets and sets type of light rig. The value of the property is LightRigType integer constant.

Type: int

ThreeDFormat.LightingDirection property

Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is LightRigDirectionType integer constant.

Type: int

ThreeDFormat.Perspective property

Gets and sets the angle at which a ThreeDFormat object can be viewed.

Type: float

ThreeDFormat.RotationX property

Gets and sets the rotation of the extruded shape around the x-axis in degrees.

Type: float

ThreeDFormat.RotationY property

Gets and sets the rotation of the extruded shape around the y-axis in degrees.

Type: float

ThreeDFormat.RotationZ property

Gets and sets the rotation of the extruded shape around the z-axis in degrees.

Type: float

ThreeDFormat.PresetCameraType property

Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant.

Type: int

hashCode()

Gets hashcode.

equals(obj)

ParameterTypeDescription
objObject