ThreeDFormat
ThreeDFormat class
Represents a shape’s three-dimensional formatting.
Properties
| Name | Type | Description |
|---|---|---|
| BottomBevelWidth | float | Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points. |
| BottomBevelHeight | float | Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points. |
| BottomBevelType | int | Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the |
| TopBevelWidth | float | Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points. |
| TopBevelHeight | float | Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points. |
| TopBevelType | int | Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the pr |
| Material | int | Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape |
| ContourColor | CellsColor | Gets and sets the contour color on a shape. |
| ContourWidth | float | Gets and sets the contour width on the shape, in unit of points. |
| ExtrusionColor | CellsColor | Gets the extrusion color on a shape. |
| ExtrusionHeight | float | Gets and sets the extrusion height of the applied to the shape, in unit of points. |
| Z | float | Defines the distance from ground for the 3D shape. |
| LightAngle | float | Gets and sets the angle of the extrusion lights. |
| Lighting | int | Gets and sets type of light rig. The value of the property is LightRigType integer constant. |
| LightingDirection | int | Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is |
| Perspective | float | Gets and sets the angle at which a ThreeDFormat object can be viewed. |
| RotationX | float | Gets and sets the rotation of the extruded shape around the x-axis in degrees. |
| RotationY | float | Gets and sets the rotation of the extruded shape around the y-axis in degrees. |
| RotationZ | float | Gets and sets the rotation of the extruded shape around the z-axis in degrees. |
| PresetCameraType | int | Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant. |
Methods
| Name | Description |
|---|---|
| hashCode | Gets hashcode. |
| equals |
ThreeDFormat.BottomBevelWidth property
Gets and sets the width of the bottom bevel, or how far into the shape it is applied. In unit of Points.
Type: float
ThreeDFormat.BottomBevelHeight property
Gets and sets the height of the bottom bevel, or how far into the shape it is applied. In unit of Points.
Type: float
ThreeDFormat.BottomBevelType property
Gets and sets the type of the bottom bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.
Type: int
ThreeDFormat.TopBevelWidth property
Gets and sets the width of the top bevel, or how far into the shape it is applied. In unit of Points.
Type: float
ThreeDFormat.TopBevelHeight property
Gets and sets the height of the top bevel, or how far into the shape it is applied. In unit of Points.
Type: float
ThreeDFormat.TopBevelType property
Gets and sets the type of the top bevel, or how far into the shape it is applied. In unit of Points. The value of the property is BevelType integer constant.
Type: int
ThreeDFormat.Material property
Represents the preset material which is combined with the lighting properties to give the final look and feel of a shape. The value of the property is PresetMaterialType integer constant.
Type: int
ThreeDFormat.ContourColor property
Gets and sets the contour color on a shape.
Type: CellsColor
ThreeDFormat.ContourWidth property
Gets and sets the contour width on the shape, in unit of points.
Type: float
ThreeDFormat.ExtrusionColor property
Gets the extrusion color on a shape.
Type: CellsColor
ThreeDFormat.ExtrusionHeight property
Gets and sets the extrusion height of the applied to the shape, in unit of points.
Type: float
ThreeDFormat.Z property
Defines the distance from ground for the 3D shape.
Type: float
ThreeDFormat.LightAngle property
Gets and sets the angle of the extrusion lights.
Type: float
ThreeDFormat.Lighting property
Gets and sets type of light rig. The value of the property is LightRigType integer constant.
Type: int
ThreeDFormat.LightingDirection property
Gets and sets the direction from which the light rig is oriented in relation to the scene. The value of the property is LightRigDirectionType integer constant.
Type: int
ThreeDFormat.Perspective property
Gets and sets the angle at which a ThreeDFormat object can be viewed.
Type: float
ThreeDFormat.RotationX property
Gets and sets the rotation of the extruded shape around the x-axis in degrees.
Type: float
ThreeDFormat.RotationY property
Gets and sets the rotation of the extruded shape around the y-axis in degrees.
Type: float
ThreeDFormat.RotationZ property
Gets and sets the rotation of the extruded shape around the z-axis in degrees.
Type: float
ThreeDFormat.PresetCameraType property
Gets and sets the extrusion preset camera type. The value of the property is PresetCameraType integer constant.
Type: int
hashCode()
Gets hashcode.
equals(obj)
| Parameter | Type | Description |
|---|---|---|
| obj | Object |