new Act()

Constructor.

Methods

deepClone() → Object

Creates deep copy of this instance.

Returns

Object 

getAction()

Contains the formula to execute when a user clicks the command name defined in the corresponding Menu element.

getBeginGroup()

Indicates whether a separator is inserted into the menu above this action.

getButtonFace()

It identifies the icon that appears next to an item on a shortcut menu.

getChecked()

Determines whether a check mark is displayed beside the command name on a shape's shortcut menu.

getDel()

A flag indicating whether the element has been deleted locally. A value of 1 indicates that the element was deleted locally. The value of the property is BOOL integer constant.

getDisabled()

Disabled element determines whether the command name is displayed on the shortcut menu.

getFlyoutChild()

Determines whether the action row is a child flyout menu of the last row above it that is not a flyout child.

getID()

The unique ID of the element within its parent element.

getInvisible()

Invisible element indicates whether the action is visible on the smart tag or shortcut menu.

getIX()

The zero-based index of the element within its parent element.

getMenu()

Specifies the name of the command that appears on the shortcut menu for a shape or page.

getName()

The name of the element.

getNameU()

The universal name of the element.

getReadOnly()

Determines whether the action on a smart tag or shortcut menu is read-only.

getSortKey()

It specifies a number that determines the order of actions that appear on a shortcut or smart tag menu.

getTagName()

It contains the name of the smart tag that the action is associated with.

setDel()

A flag indicating whether the element has been deleted locally. A value of 1 indicates that the element was deleted locally. The value of the property is BOOL integer constant.

setID()

The unique ID of the element within its parent element.

setIX()

The zero-based index of the element within its parent element.

setName()

The name of the element.

setNameU()

The universal name of the element.