## WrapMode enumeration

Specifies how a texture or gradient is tiled when it is smaller than the area being filled.

```csharp
public enum WrapMode
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| Tile | `0` | Tiles the gradient or texture. |
| TileFlipX | `1` | Reverses the texture or gradient horizontally and then tiles the texture or gradient. |
| TileFlipY | `2` | Reverses the texture or gradient vertically and then tiles the texture or gradient. |
| TileFlipXY | `3` | Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient. |
| Clamp | `4` | The texture or gradient is not tiled. |

### See Also

* namespace [System.Drawing.Drawing2D](../../system.drawing.drawing2d/)
* assembly [Aspose.Drawing](../../)


