## SetClip(Graphics) {#setclip_2}

设置此剪辑区域[`Graphics`](../../graphics)到指定的 Clip 属性[`Graphics`](../../graphics)

```csharp
public void SetClip(Graphics g)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| g | Graphics | 这[`Graphics`](../../graphics) 获取 Clip 属性。 |

### 也可以看看

* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(Graphics, CombineMode) {#setclip_3}

设置此剪辑区域[`Graphics`](../../graphics)到当前剪辑区域的指定组合操作的结果和指定的剪辑属性[`Graphics`](../../graphics).

```csharp
public void SetClip(Graphics g, CombineMode combineMode)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| g | Graphics | 这[`Graphics`](../../graphics)指定要组合的剪辑区域。 |
| combineMode | CombineMode | 的成员[`CombineMode`](../../../system.drawing.drawing2d/combinemode)指定要使用的组合操作的枚举。 |

### 也可以看看

* enum [CombineMode](../../../system.drawing.drawing2d/combinemode)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(Rectangle) {#setclip_4}

设置此剪辑区域[`Graphics`](../../graphics)结合当前剪辑区域和由a指定的矩形的指定操作的结果[`Rectangle`](../../rectangle)结构.

```csharp
public void SetClip(Rectangle rect)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| rect | Rectangle | 这[`Rectangle`](../../rectangle)结构要结合。 |

### 也可以看看

* struct [Rectangle](../../rectangle)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(Rectangle, CombineMode) {#setclip_5}

设置此剪辑区域[`Graphics`](../../graphics)结合当前剪辑区域和由a指定的矩形的指定操作的结果[`Rectangle`](../../rectangle)结构.

```csharp
public void SetClip(Rectangle rect, CombineMode combineMode)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| rect | Rectangle | 这[`Rectangle`](../../rectangle)结构要结合。 |
| combineMode | CombineMode | 的成员[`CombineMode`](../../../system.drawing.drawing2d/combinemode)指定要使用的组合操作的枚举。 |

### 也可以看看

* struct [Rectangle](../../rectangle)
* enum [CombineMode](../../../system.drawing.drawing2d/combinemode)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(RectangleF) {#setclip_6}

设置此剪辑区域[`Graphics`](../../graphics)结合当前剪辑区域和由a指定的矩形的指定操作的结果[`RectangleF`](../../rectanglef)结构.

```csharp
public void SetClip(RectangleF rect)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| rect | RectangleF | 这[`RectangleF`](../../rectanglef)结构要结合。 |

### 也可以看看

* struct [RectangleF](../../rectanglef)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(RectangleF, CombineMode) {#setclip_7}

设置此剪辑区域[`Graphics`](../../graphics)结合当前剪辑区域和由a指定的矩形的指定操作的结果[`RectangleF`](../../rectanglef)结构.

```csharp
public void SetClip(RectangleF rect, CombineMode combineMode)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| rect | RectangleF | 这[`Rectangle`](../../rectangle)结构要结合。 |
| combineMode | CombineMode | 组合模式。 |

### 也可以看看

* struct [RectangleF](../../rectanglef)
* enum [CombineMode](../../../system.drawing.drawing2d/combinemode)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(GraphicsPath) {#setclip}

设置此剪辑区域[`Graphics`](../../graphics)到指定的[`GraphicsPath`](../../../system.drawing.drawing2d/graphicspath).

```csharp
public void SetClip(GraphicsPath path)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| path | GraphicsPath | 这[`GraphicsPath`](../../../system.drawing.drawing2d/graphicspath)表示新的剪辑区域。 |

### 也可以看看

* class [GraphicsPath](../../../system.drawing.drawing2d/graphicspath)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(GraphicsPath, CombineMode) {#setclip_1}

设置此剪辑区域[`Graphics`](../../graphics)结合当前剪辑区域和指定的指定操作的结果[`GraphicsPath`](../../../system.drawing.drawing2d/graphicspath).

```csharp
public void SetClip(GraphicsPath path, CombineMode combineMode)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| path | GraphicsPath | 这[`GraphicsPath`](../../../system.drawing.drawing2d/graphicspath)结合.. |
| combineMode | CombineMode | 的成员[`CombineMode`](../../../system.drawing.drawing2d/combinemode)指定要使用的组合操作的枚举.. |

### 也可以看看

* class [GraphicsPath](../../../system.drawing.drawing2d/graphicspath)
* enum [CombineMode](../../../system.drawing.drawing2d/combinemode)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

---

## SetClip(Region, CombineMode) {#setclip_8}

设置此剪辑区域Graphics到指定操作组合 当前剪辑区域和指定操作的结果Region.

```csharp
public void SetClip(Region region, CombineMode combineMode)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| region | Region | Region结合。 |
| combineMode | CombineMode | 会员来自CombineMode指定 要使用的组合操作的枚举。 |

### 也可以看看

* class [Region](../../region)
* enum [CombineMode](../../../system.drawing.drawing2d/combinemode)
* class [Graphics](../../graphics)
* 命名空间 [System.Drawing](../../graphics)
* 部件 [Aspose.Drawing](../../../)

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