System::Drawing::Drawing2D::GraphicsState class
GraphicsState class
Represents a Graphics object’s state. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class GraphicsState : public System::MarshalByRefObject
See Also
- Class MarshalByRefObject
- Namespace System::Drawing::Drawing2D
- Library Aspose.Font for C++