System::Text::Encoder class
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]Encoder class
Encapsulates encoding character sequence into byte sequence. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class Encoder : public System::Object
Methods
Method | Description |
---|---|
virtual Convert(ArrayPtr<char_t>, int, int, ArrayPtr<uint8_t>, int, int, bool, int&, int&, bool&) | Converts characters to bytes. |
virtual Convert(const char_t *, int, uint8_t *, int, bool, int&, int&, bool&) | Converts characters to bytes. |
get_Fallback() const | Gets error handling fallback. |
get_FallbackBuffer() const | Gets fallback buffer. |
virtual GetByteCount(ArrayPtr<char_t>, int, int, bool) | Gets the number of bytes needed to encode a buffer. |
virtual GetByteCount(const char_t *, int, bool) | Gets the number of bytes needed to encode a buffer. |
virtual GetBytes(ArrayPtr<char_t>, int, int, ArrayPtr<uint8_t>, int, bool) | Get the bytes that result from encoding a buffer. |
virtual GetBytes(const char_t *, int, uint8_t *, int, bool) | Get the bytes that result from encoding a buffer. |
virtual Reset() | Cleans encoder internal state. |
set_Fallback(const EncoderFallbackPtr&) | Sets error handling fallback. |
See Also
- Class Object
- Namespace System::Text
- Library Aspose.Font for C++