## TransformationMatrix.Transform method

Transforms x and y with the transformation matrix: x1 = A*x + C*y + TX; y1 = B*x + D*y + TY.

```csharp
public void Transform(double x, double y, out double x1, out double y1)
```

| Parameter | Type | Description |
| --- | --- | --- |
| x | Double | Original x coordinate. |
| y | Double | Original y coordinate. |
| x1 | Double& | Transformed x coordinate. |
| y1 | Double& | Transformed y coordinate. |

### See Also

* class [TransformationMatrix](../)
* namespace [Aspose.Font](../../../aspose.font/)
* assembly [Aspose.Font](../../../)


