Uint32Array

Uint32Array class

Represents an array of twos-complement 32-bit unsigned integers in the platform byte order.

public class Uint32Array : TypedArray<uint>

Constructors

Name Description
Uint32Array(ArrayBuffer) Initializes a new instance of the Uint32Array class.
Uint32Array(int) Initializes a new instance of the Uint32Array class.
Uint32Array(uint[]) Initializes a new instance of the Uint32Array class.
Uint32Array(ArrayBuffer, int) Initializes a new instance of the Uint32Array class.
Uint32Array(ArrayBuffer, int, int) Initializes a new instance of the Uint32Array class.

Properties

Name Description
Buffer { get; } Gets the ArrayBuffer referenced by this instance.
ByteLength { get; } Gets the byteLength accessor property represents the length of an ArrayBuffer in bytes.
ByteOffset { get; } Gets the byteOffset from the start of referenced ArrayBuffer.
override Item { get; set; } Gets or sets the UInt32 at the specified index.
Length { get; } Gets the length of a typed array.

Methods

Name Description
virtual GetPlatformType() This method is used to retrieve the ECMAScript object .

Fields

Name Description
static readonly BYTES_PER_ELEMENT The property represents the size in bytes of each element in an typed array.

See Also