EmfPlusTextRenderingHint
Inheritance: java.lang.Object, com.aspose.ms.System.ValueType, com.aspose.ms.System.Enum
public final class EmfPlusTextRenderingHint extends System.Enum
The TextRenderingHint enumeration defines types of text hinting and anti-aliasing, which affects the quality of text rendering.
Fields
Field | Description |
---|---|
TextRenderingHintSystemDefault | Specifies that each text character SHOULD be drawn using whatever font-smoothing settings have been configured on the operating system. |
TextRenderingHintSingleBitPerPixelGridFit | Specifies that each text character SHOULD be drawn using its glyph bitmap. |
TextRenderingHintSingleBitPerPixel | Specifies that each text character SHOULD be drawn using its glyph bitmap. |
TextRenderingHintAntialiasGridFit | Specifies that each text character SHOULD be drawn using its anti-aliased glyph bitmap with smoothing. |
TextRenderingHintAntialias | Specifies that each text character is drawn using its anti-aliased glyph bitmap without hinting. |
TextRenderingHintClearTypeGridFit | Specifies that each text character SHOULD be drawn using its ClearType glyph bitmap with smoothing. |
TextRenderingHintSystemDefault
public static final byte TextRenderingHintSystemDefault
Specifies that each text character SHOULD be drawn using whatever font-smoothing settings have been configured on the operating system.
TextRenderingHintSingleBitPerPixelGridFit
public static final byte TextRenderingHintSingleBitPerPixelGridFit
Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing MAY be used to improve the appearance of character glyph stems and curvature.
TextRenderingHintSingleBitPerPixel
public static final byte TextRenderingHintSingleBitPerPixel
Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing is not used.
TextRenderingHintAntialiasGridFit
public static final byte TextRenderingHintAntialiasGridFit
Specifies that each text character SHOULD be drawn using its anti-aliased glyph bitmap with smoothing. The rendering is high quality because of anti-aliasing, but at a higher performance cost.
TextRenderingHintAntialias
public static final byte TextRenderingHintAntialias
Specifies that each text character is drawn using its anti-aliased glyph bitmap without hinting. Better quality results from anti-aliasing, but stem width differences MAY be noticeable because hinting is turned off.
TextRenderingHintClearTypeGridFit
public static final byte TextRenderingHintClearTypeGridFit
Specifies that each text character SHOULD be drawn using its ClearType glyph bitmap with smoothing. This is the highest-quality text hinting setting, which is used to take advantage of ClearType font features.