HatchStyle

Inheritance: java.lang.Object, com.aspose.ms.System.ValueType, com.aspose.ms.System.Enum

public final class HatchStyle extends System.Enum

Specifies the different patterns available for HatchBrush objects.

Fields

FieldDescription
HorizontalA pattern of horizontal lines.
MinSpecifies hatch style Horizontal.
VerticalA pattern of vertical lines.
ForwardDiagonalA pattern of lines on a diagonal from upper left to lower right.
BackwardDiagonalA pattern of lines on a diagonal from upper right to lower left.
CrossSpecifies horizontal and vertical lines that cross.
LargeGridSpecifies the hatch style Cross.
MaxSpecifies hatch style SolidDiamond.
DiagonalCrossA pattern of crisscross diagonal lines.
Percent05Specifies a 5-percent hatch.
Percent10Specifies a 10-percent hatch.
Percent20Specifies a 20-percent hatch.
Percent25Specifies a 25-percent hatch.
Percent30Specifies a 30-percent hatch.
Percent40Specifies a 40-percent hatch.
Percent50Specifies a 50-percent hatch.
Percent60Specifies a 60-percent hatch.
Percent70Specifies a 70-percent hatch.
Percent75Specifies a 75-percent hatch.
Percent80Specifies a 80-percent hatch.
Percent90Specifies a 90-percent hatch.
LightDownwardDiagonalSpecifies diagonal lines that slant to the right from top points to bottom points and are spaced 50 percent closer together than ForwardDiagonal, but are not antialiased.
LightUpwardDiagonalSpecifies diagonal lines that slant to the left from top points to bottom points and are spaced 50 percent closer together than BackwardDiagonal, but they are not antialiased.
DarkDownwardDiagonalSpecifies diagonal lines that slant to the right from top points to bottom points, are spaced 50 percent closer together than, and are twice the width of ForwardDiagonal.
DarkUpwardDiagonalSpecifies diagonal lines that slant to the left from top points to bottom points, are spaced 50 percent closer together than BackwardDiagonal, and are twice its width, but the lines are not antialiased.
WideDownwardDiagonalSpecifies diagonal lines that slant to the right from top points to bottom points, have the same spacing as hatch style ForwardDiagonal, and are triple its width, but are not antialiased.
WideUpwardDiagonalSpecifies diagonal lines that slant to the left from top points to bottom points, have the same spacing as hatch style BackwardDiagonal, and are triple its width, but are not antialiased.
LightVerticalSpecifies vertical lines that are spaced 50 percent closer together than Vertical.
LightHorizontalSpecifies horizontal lines that are spaced 50 percent closer together than Horizontal.
NarrowVerticalSpecifies vertical lines that are spaced 75 percent closer together than hatch style Vertical (or 25 percent closer together than LightVertical).
NarrowHorizontalSpecifies horizontal lines that are spaced 75 percent closer together than hatch style Horizontal (or 25 percent closer together than LightHorizontal).
DarkVerticalSpecifies vertical lines that are spaced 50 percent closer together than Vertical and are twice its width.
DarkHorizontalSpecifies horizontal lines that are spaced 50 percent closer together than Horizontal and are twice the width of Horizontal.
DashedDownwardDiagonalSpecifies dashed diagonal lines, that slant to the right from top points to bottom points.
DashedUpwardDiagonalSpecifies dashed diagonal lines, that slant to the left from top points to bottom points.
DashedHorizontalSpecifies dashed horizontal lines.
DashedVerticalSpecifies dashed vertical lines.
SmallConfettiSpecifies a hatch that has the appearance of confetti.
LargeConfettiSpecifies a hatch that has the appearance of confetti, and is composed of larger pieces than SmallConfetti.
ZigZagSpecifies horizontal lines that are composed of zigzags.
WaveSpecifies horizontal lines that are composed of tildes.
DiagonalBrickSpecifies a hatch that has the appearance of layered bricks that slant to the left from top points to bottom points.
HorizontalBrickSpecifies a hatch that has the appearance of horizontally layered bricks.
WeaveSpecifies a hatch that has the appearance of a woven material.
PlaidSpecifies a hatch that has the appearance of a plaid material.
DivotSpecifies a hatch that has the appearance of divots.
DottedGridSpecifies horizontal and vertical lines, each of which is composed of dots, that cross.
DottedDiamondSpecifies forward diagonal and backward diagonal lines, each of which is composed of dots, that cross.
ShingleSpecifies a hatch that has the appearance of diagonally layered shingles that slant to the right from top points to bottom points.
TrellisSpecifies a hatch that has the appearance of a trellis.
SphereSpecifies a hatch that has the appearance of spheres laid adjacent to one another.
SmallGridSpecifies horizontal and vertical lines that cross and are spaced 50 percent closer together than hatch style Cross.
SmallCheckerBoardSpecifies a hatch that has the appearance of a checkerboard.
LargeCheckerBoardSpecifies a hatch that has the appearance of a checkerboard with squares that are twice the size of SmallCheckerBoard.
OutlinedDiamondSpecifies forward diagonal and backward diagonal lines that cross but are not antialiased.
SolidDiamondSpecifies a hatch that has the appearance of a checkerboard placed diagonally.

Horizontal

public static final int Horizontal

A pattern of horizontal lines.

Min

public static final int Min

Specifies hatch style Horizontal.

Vertical

public static final int Vertical

A pattern of vertical lines.

ForwardDiagonal

public static final int ForwardDiagonal

A pattern of lines on a diagonal from upper left to lower right.

BackwardDiagonal

public static final int BackwardDiagonal

A pattern of lines on a diagonal from upper right to lower left.

Cross

public static final int Cross

Specifies horizontal and vertical lines that cross.

LargeGrid

public static final int LargeGrid

Specifies the hatch style Cross.

Max

public static final int Max

Specifies hatch style SolidDiamond.

DiagonalCross

public static final int DiagonalCross

A pattern of crisscross diagonal lines.

Percent05

public static final int Percent05

Specifies a 5-percent hatch. The ratio of foreground color to background color is 5:95.

Percent10

public static final int Percent10

Specifies a 10-percent hatch. The ratio of foreground color to background color is 10:90.

Percent20

public static final int Percent20

Specifies a 20-percent hatch. The ratio of foreground color to background color is 20:80.

Percent25

public static final int Percent25

Specifies a 25-percent hatch. The ratio of foreground color to background color is 25:75.

Percent30

public static final int Percent30

Specifies a 30-percent hatch. The ratio of foreground color to background color is 30:70.

Percent40

public static final int Percent40

Specifies a 40-percent hatch. The ratio of foreground color to background color is 40:60.

Percent50

public static final int Percent50

Specifies a 50-percent hatch. The ratio of foreground color to background color is 50:50.

Percent60

public static final int Percent60

Specifies a 60-percent hatch. The ratio of foreground color to background color is 60:40.

Percent70

public static final int Percent70

Specifies a 70-percent hatch. The ratio of foreground color to background color is 70:30.

Percent75

public static final int Percent75

Specifies a 75-percent hatch. The ratio of foreground color to background color is 75:25.

Percent80

public static final int Percent80

Specifies a 80-percent hatch. The ratio of foreground color to background color is 80:100.

Percent90

public static final int Percent90

Specifies a 90-percent hatch. The ratio of foreground color to background color is 90:10.

LightDownwardDiagonal

public static final int LightDownwardDiagonal

Specifies diagonal lines that slant to the right from top points to bottom points and are spaced 50 percent closer together than ForwardDiagonal, but are not antialiased.

LightUpwardDiagonal

public static final int LightUpwardDiagonal

Specifies diagonal lines that slant to the left from top points to bottom points and are spaced 50 percent closer together than BackwardDiagonal, but they are not antialiased.

DarkDownwardDiagonal

public static final int DarkDownwardDiagonal

Specifies diagonal lines that slant to the right from top points to bottom points, are spaced 50 percent closer together than, and are twice the width of ForwardDiagonal. This hatch pattern is not antialiased.

DarkUpwardDiagonal

public static final int DarkUpwardDiagonal

Specifies diagonal lines that slant to the left from top points to bottom points, are spaced 50 percent closer together than BackwardDiagonal, and are twice its width, but the lines are not antialiased.

WideDownwardDiagonal

public static final int WideDownwardDiagonal

Specifies diagonal lines that slant to the right from top points to bottom points, have the same spacing as hatch style ForwardDiagonal, and are triple its width, but are not antialiased.

WideUpwardDiagonal

public static final int WideUpwardDiagonal

Specifies diagonal lines that slant to the left from top points to bottom points, have the same spacing as hatch style BackwardDiagonal, and are triple its width, but are not antialiased.

LightVertical

public static final int LightVertical

Specifies vertical lines that are spaced 50 percent closer together than Vertical.

LightHorizontal

public static final int LightHorizontal

Specifies horizontal lines that are spaced 50 percent closer together than Horizontal.

NarrowVertical

public static final int NarrowVertical

Specifies vertical lines that are spaced 75 percent closer together than hatch style Vertical (or 25 percent closer together than LightVertical).

NarrowHorizontal

public static final int NarrowHorizontal

Specifies horizontal lines that are spaced 75 percent closer together than hatch style Horizontal (or 25 percent closer together than LightHorizontal).

DarkVertical

public static final int DarkVertical

Specifies vertical lines that are spaced 50 percent closer together than Vertical and are twice its width.

DarkHorizontal

public static final int DarkHorizontal

Specifies horizontal lines that are spaced 50 percent closer together than Horizontal and are twice the width of Horizontal.

DashedDownwardDiagonal

public static final int DashedDownwardDiagonal

Specifies dashed diagonal lines, that slant to the right from top points to bottom points.

DashedUpwardDiagonal

public static final int DashedUpwardDiagonal

Specifies dashed diagonal lines, that slant to the left from top points to bottom points.

DashedHorizontal

public static final int DashedHorizontal

Specifies dashed horizontal lines.

DashedVertical

public static final int DashedVertical

Specifies dashed vertical lines.

SmallConfetti

public static final int SmallConfetti

Specifies a hatch that has the appearance of confetti.

LargeConfetti

public static final int LargeConfetti

Specifies a hatch that has the appearance of confetti, and is composed of larger pieces than SmallConfetti.

ZigZag

public static final int ZigZag

Specifies horizontal lines that are composed of zigzags.

Wave

public static final int Wave

Specifies horizontal lines that are composed of tildes.

DiagonalBrick

public static final int DiagonalBrick

Specifies a hatch that has the appearance of layered bricks that slant to the left from top points to bottom points.

HorizontalBrick

public static final int HorizontalBrick

Specifies a hatch that has the appearance of horizontally layered bricks.

Weave

public static final int Weave

Specifies a hatch that has the appearance of a woven material.

Plaid

public static final int Plaid

Specifies a hatch that has the appearance of a plaid material.

Divot

public static final int Divot

Specifies a hatch that has the appearance of divots.

DottedGrid

public static final int DottedGrid

Specifies horizontal and vertical lines, each of which is composed of dots, that cross.

DottedDiamond

public static final int DottedDiamond

Specifies forward diagonal and backward diagonal lines, each of which is composed of dots, that cross.

Shingle

public static final int Shingle

Specifies a hatch that has the appearance of diagonally layered shingles that slant to the right from top points to bottom points.

Trellis

public static final int Trellis

Specifies a hatch that has the appearance of a trellis.

Sphere

public static final int Sphere

Specifies a hatch that has the appearance of spheres laid adjacent to one another.

SmallGrid

public static final int SmallGrid

Specifies horizontal and vertical lines that cross and are spaced 50 percent closer together than hatch style Cross.

SmallCheckerBoard

public static final int SmallCheckerBoard

Specifies a hatch that has the appearance of a checkerboard.

LargeCheckerBoard

public static final int LargeCheckerBoard

Specifies a hatch that has the appearance of a checkerboard with squares that are twice the size of SmallCheckerBoard.

OutlinedDiamond

public static final int OutlinedDiamond

Specifies forward diagonal and backward diagonal lines that cross but are not antialiased.

SolidDiamond

public static final int SolidDiamond

Specifies a hatch that has the appearance of a checkerboard placed diagonally.