The PixelOffsetMode enumeration defines how pixels are offset, which specifies the trade-off between rendering speed and quality.
public enum EmfPlusPixelOffsetMode : byte
||Pixels are centered on integer coordinates, specifying speed over quality.|
||Pixels are centered on integer coordinates, as with PixelOffsetModeNone. Higher speed at the expense of quality is specified.|
||Pixels are centered on half-integer coordinates, as with PixelOffsetModeHalf. Higher quality at the expense of speed is specified.|
||Pixels are centered on the origin, which means that the pixel covers the area from -0.5 to 0.5 on both the x and y axes and its center is at (0,0).|
||Pixels are centered on half-integer coordinates, which means that the pixel covers the area from 0 to 1 on both the x and y axes and its center is at (0.5,0.5). By offsetting pixels during rendering, the render quality can be improved at the cost of render speed.|