Enum EmfPlusTextRenderingHint
EmfPlusTextRenderingHint enumeration
The TextRenderingHint enumeration defines types of text hinting and anti-aliasing, which affects the quality of text rendering.
public enum EmfPlusTextRenderingHint : byte
Values
Name | Value | Description |
---|---|---|
TextRenderingHintSystemDefault | 0 | Specifies that each text character SHOULD be drawn using whatever font-smoothing settings have been configured on the operating system. |
TextRenderingHintSingleBitPerPixelGridFit | 1 | Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing MAY be used to improve the appearance of character glyph stems and curvature. |
TextRenderingHintSingleBitPerPixel | 2 | Specifies that each text character SHOULD be drawn using its glyph bitmap. Smoothing is not used. |
TextRenderingHintAntialiasGridFit | 3 | Specifies that each text character SHOULD be drawn using its anti-aliased glyph bitmap with smoothing. The rendering is high quality because of anti-aliasing, but at a higher performance cost. |
TextRenderingHintAntialias | 4 | Specifies that each text character is drawn using its anti-aliased glyph bitmap without hinting. Better quality results from anti-aliasing, but stem width differences MAY be noticeable because hinting is turned off. |
TextRenderingHintClearTypeGridFit | 5 | Specifies that each text character SHOULD be drawn using its ClearType glyph bitmap with smoothing. This is the highest-quality text hinting setting, which is used to take advantage of ClearType font features. |
See Also
- namespace Aspose.Imaging.FileFormats.Emf.EmfPlus.Consts
- assembly Aspose.Imaging