Rectangle

Rectangle structure

Stores a set of four integers that represent the location and size of a rectangle.

public struct Rectangle

Constructors

Name Description
Rectangle(Point, Size) Initializes a new instance of the Rectangle structure with the specified location and size.
Rectangle(int, int, int, int) Initializes a new instance of the Rectangle structure with the specified location and size.

Properties

Name Description
static Empty { get; } Gets a new instance of the Rectangle structure that has X, Y, Width and Height values set to zero.
Bottom { get; set; } Gets or sets the y-coordinate that is the sum of the Y and Height property values of this Rectangle structure.
Height { get; set; } Gets or sets the height of this Rectangle structure.
IsEmpty { get; } Gets a value indicating whether all numeric properties of this Rectangle have values of zero.
Left { get; set; } Gets or sets the x-coordinate of the left edge of this Rectangle structure.
Location { get; set; } Gets or sets the coordinates of the upper-left corner of this Rectangle structure.
Right { get; set; } Gets or sets the x-coordinate that is the sum of X and Width property values of this Rectangle structure.
Size { get; set; } Gets or sets the size of this Rectangle.
Top { get; set; } Gets or sets the y-coordinate of the top edge of this Rectangle structure.
Width { get; set; } Gets or sets the width of this Rectangle structure.
X { get; set; } Gets or sets the x-coordinate of the upper-left corner of this Rectangle structure.
Y { get; set; } Gets or sets the y-coordinate of the upper-left corner of this Rectangle structure.

Methods

Name Description
static Ceiling(RectangleF) Converts the specified RectangleF structure to a Rectangle structure by rounding the RectangleF values to the next higher integer values.
static FromLeftTopRightBottom(int, int, int, int) Creates a Rectangle structure with the specified edge locations.
static FromPoints(Point, Point) Creates a new Rectangle from two points specified. Two verticales of the created Rectangle will be equal to the passed point1 and point2. These would be typically the opposite vertices.
static Inflate(Rectangle, int, int) Creates and returns an inflated copy of the specified Rectangle structure. The copy is inflated by the specified amount. The original Rectangle structure remains unmodified.
static Intersect(Rectangle, Rectangle) Returns a third Rectangle structure that represents the intersection of two other Rectangle structures. If there is no intersection, an empty Rectangle is returned.
static Round(RectangleF) Converts the specified RectangleF to a Rectangle by rounding the RectangleF values to the nearest integer values.
static Truncate(RectangleF) Converts the specified RectangleF to a Rectangle by truncating the RectangleF values.
static Union(Rectangle, Rectangle) Gets a Rectangle structure that contains the union of two Rectangle structures.
Contains(Point) Determines if the specified point is contained within this Rectangle structure.
Contains(Rectangle) Determines if the rectangular region represented by rect is entirely contained within this Rectangle structure.
Contains(int, int) Determines if the specified point is contained within this Rectangle structure.
override Equals(object) Tests whether obj is a Rectangle structure with the same location and size of this Rectangle structure.
override GetHashCode() Returns the hash code for this Rectangle structure.
Inflate(Size) Inflates this Rectangle by the specified amount.
Inflate(int, int) Inflates this Rectangle by the specified amount.
Intersect(Rectangle) Replaces this Rectangle with the intersection of itself and the specified Rectangle.
IntersectsWith(Rectangle) Determines if this rectangle intersects with rect.
Normalize() Normalizes the rectangle by making it’s width and height positive, left less than right and top less than bottom.
Offset(Point) Adjusts the location of this rectangle by the specified amount.
Offset(int, int) Adjusts the location of this rectangle by the specified amount.
override ToString() Converts the attributes of this Rectangle to a human-readable string.
operator == Tests whether two Rectangle structures have equal location and size.
operator != Tests whether two Rectangle structures differ in location or size.

See Also