TextRenderingHint

TextRenderingHint enumeration

Specifies the quality of text rendering.

public enum TextRenderingHint

Values

NameValueDescription
SystemDefault0Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system.
SingleBitPerPixelGridFit1Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature.
SingleBitPerPixel2Each character is drawn using its glyph bitmap. Hinting is not used.
AntiAliasGridFit3Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost.
AntiAlias4Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off.
ClearTypeGridFit5Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features.

See Also