WrapMode

WrapMode enumeration

Specifies how a texture or gradient is tiled when it is smaller than the area being filled.

public enum WrapMode

Values

Name Value Description
Tile 0 Tiles the gradient or texture.
TileFlipX 1 Reverses the texture or gradient horizontally and then tiles the texture or gradient.
TileFlipY 2 Reverses the texture or gradient vertically and then tiles the texture or gradient.
TileFlipXY 3 Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
Clamp 4 The texture or gradient is not tiled.

See Also