TeleaWatermarkOptions-klass

Summary: The common Telea Algorithm options.

Module: aspose.imaging.watermark.options

Full Name: aspose.imaging.watermark.options.TeleaWatermarkOptions

Inheritance: WatermarkOptions

Constructors

NameDescription
TeleaWatermarkOptions(mask)Initierar en ny instans av klassen TeleaWatermarkOptions .
TeleaWatermarkOptions(mask)Initierar en ny instans av klassen TeleaWatermarkOptions .

Properties

NameTypeAccessDescription
graphics_path_maskGraphicsPathr/wHämtar eller anger masken.
half_patch_sizeintr/wHämtar eller anger halva patchstorleken.
maskSystem.Collections.Generic.IEnumerable`1[[Aspose.Imaging.Point]]r/wHämtar eller anger masken.

Constructor: TeleaWatermarkOptions(mask)

 TeleaWatermarkOptions(mask) 

Initierar en ny instans av klassen TeleaWatermarkOptions .

Parameters:

ParameterTypBeskrivning
maskPoint[]Masken för det okända området.

Constructor: TeleaWatermarkOptions(mask)

 TeleaWatermarkOptions(mask) 

Initierar en ny instans av klassen TeleaWatermarkOptions .

Parameters:

ParameterTypBeskrivning
maskGraphicsPathMasken för det okända området.

Examples

The example shows how to remove any object from the image using Graphics Path with Telea algorithm.

from aspose.imaging import Image, Figure, GraphicsPath, RectangleF
from aspose.imaging.shapes import EllipseShape
from aspose.imaging.watermark import WatermarkRemover
from aspose.imaging.watermark.options import TeleaWatermarkOptions
from aspose.imaging.fileformats.png import PngImage
import aspose.pycore import as_of

image_file_path = "ball.png"; 
with Image.load(image_file_path) as image:
	pngImage = as_of(image, PngImage)
	mask = GraphicsPath()
	firstFigure = Figure()
	firstFigure.add_shape(EllipseShape(RectangleF(350, 170, 570 - 350, 400 - 170)))
	mask.add_figure(firstFigure);
	options = TeleaWatermarkOptions(mask)
	with WatermarkRemover.paint_over(pngImage, options) as result:
		result.save(outputPath)