## GraphicsPath::Transform(const MatrixPtr\&) method


通过对当前对象所表示的路径应用指定的变换矩阵来转换该路径。

```cpp
void System::Drawing::Drawing2D::GraphicsPath::Transform(const MatrixPtr &matrix)
```


| Parameter | Type | 描述 |
| --- | --- | --- |
| matrix | const MatrixPtr\& | 指定变换的变换矩阵 |

## 另见

* Typedef [MatrixPtr](../../matrixptr/)
* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.Page for C++](../../../)
## GraphicsPath::Transform(const SkMatrix\&) method




```cpp
void System::Drawing::Drawing2D::GraphicsPath::Transform(const SkMatrix &matrix)
```

## 另见

* Class [GraphicsPath](../)
* Namespace [System::Drawing::Drawing2D](../../)
* Library [Aspose.Page for C++](../../../)
