## NetworkStream::get_CanWrite method


确定流是否可写。

```cpp
bool System::Net::Sockets::NetworkStream::get_CanWrite() const override
```


### ReturnValue

如果流可写则为 True；否则为 False

## 另见

* Class [NetworkStream](../)
* Namespace [System::Net::Sockets](../../)
* Library [Aspose.Page for C++](../../../)
