## GraphicsState class


Represents a [Graphics](../../system.drawing/graphics/) object's state. Objects of this class should only be allocated using [System::MakeObject()](../../system/makeobject/) function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into [System::SmartPtr](../../system/smartptr/) pointer and use this pointer to pass it to functions as argument.

```cpp
class GraphicsState : public System::MarshalByRefObject
```

## See Also

* Class [MarshalByRefObject](../../system/marshalbyrefobject/)
* Namespace [System::Drawing::Drawing2D](../)
* Library [Aspose.PDF for C++](../../)
