## WrapMode enum


Specifies how a texture or a gradient is tiled when it is smaller than the area being filled.

```cpp
enum class WrapMode
```

### Values

| Name | Value | Description |
| --- | --- | --- |
| Tile | 0 | Tiles the gradient or texture. |
| TileFlipX | 1 | Reverses the texture or gradient horizontally and then tiles the texture or gradient. |
| TileFlipY | 2 | Reverses the texture or gradient vertically and then tiles the texture or gradient. |
| TileFlipXY | 3 | Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient. |
| Clamp | 4 | Clamps the texture or gradient to the object boundary. |

## See Also

* Namespace [System::Drawing::Drawing2D](../)
* Library [Aspose.PDF for C++](../../)
