## TextureBrush::set_WrapMode method


Sets a value that specifies how the brush represented by the current object is tiled.

```cpp
void System::Drawing::TextureBrush::set_WrapMode(Drawing2D::WrapMode wrap_mode)
```


| Parameter | Type | Description |
| --- | --- | --- |
| wrap_mode | Drawing2D::WrapMode | The value to set |

## See Also

* Enum [WrapMode](../../../system.drawing.drawing2d/wrapmode/)
* Class [TextureBrush](../)
* Namespace [System::Drawing](../../)
* Library [Aspose.PDF for C++](../../../)
