public final class TextRenderingHint
extends com.aspose.ms.System.Enum
Specifies the quality of text rendering.
Modifier and Type | Field and Description |
---|---|
static int |
AntiAlias
Each character is drawn using its antialiased glyph bitmap without hinting.
|
static int |
AntiAliasGridFit
Each character is drawn using its antialiased glyph bitmap with hinting.
|
static int |
ClearTypeGridFit
Each character is drawn using its glyph ClearType bitmap with hinting.
|
static int |
SingleBitPerPixel
Each character is drawn using its glyph bitmap.
|
static int |
SingleBitPerPixelGridFit
Each character is drawn using its glyph bitmap.
|
static int |
SystemDefault
Each character is drawn using its glyph bitmap, with the system default rendering hint.
|
public static final int SystemDefault
Each character is drawn using its glyph bitmap, with the system default rendering hint. The text will be drawn using whatever font-smoothing settings the user has selected for the system.
public static final int SingleBitPerPixelGridFit
Each character is drawn using its glyph bitmap. Hinting is used to improve character appearance on stems and curvature.
public static final int SingleBitPerPixel
Each character is drawn using its glyph bitmap. Hinting is not used.
public static final int AntiAliasGridFit
Each character is drawn using its antialiased glyph bitmap with hinting. Much better quality due to antialiasing, but at a higher performance cost.
public static final int AntiAlias
Each character is drawn using its antialiased glyph bitmap without hinting. Better quality due to antialiasing. Stem width differences may be noticeable because hinting is turned off.
public static final int ClearTypeGridFit
Each character is drawn using its glyph ClearType bitmap with hinting. The highest quality setting. Used to take advantage of ClearType font features.