Interface IPath
Contents
[
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]IPath interface
Interface describes the set of Paths that present in a Shape layer.
public interface IPath
Properties
Name | Description |
---|---|
IsDisabled { get; set; } | Is Path Disabled. |
IsInverted { get; set; } | Is Path inverted. |
IsNotLinked { get; set; } | Is Path not linked. |
Methods
Name | Description |
---|---|
GetItems() | Gets array of Shapes in a Path. |
SetItems(IPathShape[]) | Sets array of Shapes in a Path. |
Examples
The following code demonstrates path objects from vsms or vmsk resources for ShapeLayer.
[C#]
string srcFile = "ShapeLayerTest.psd";
string outFile = "ShapeLayerTest-out.psd";
using (PsdImage image = (PsdImage)Image.Load(
srcFile,
new PsdLoadOptions { LoadEffectsResource = true }))
{
Layer shapeLayer = image.Layers[1];
VectorPathDataResource vectorPathDataResource = (VectorPathDataResource)shapeLayer.Resources[1];
bool isFillStartsWithAllPixels;
List<IPathShape> shapes = GetShapesFromResource(vectorPathDataResource, out isFillStartsWithAllPixels);
// Remove one shape
shapes.RemoveAt(1);
// Save changed data to resource
List<VectorPathRecord> path = new List<VectorPathRecord>();
path.Add(new PathFillRuleRecord(null));
path.Add(new InitialFillRuleRecord(isFillStartsWithAllPixels));
for (ushort i = 0; i < shapes.Count; i++)
{
PathShape shape = (PathShape)shapes[i];
shape.ShapeIndex = i;
path.AddRange(shape.ToVectorPathRecords());
}
vectorPathDataResource.Paths = path.ToArray();
image.Save(outFile);
}
// Check changed values in saved file
using (PsdImage image = (PsdImage)Image.Load(
outFile,
new PsdLoadOptions { LoadEffectsResource = true }))
{
Layer shapeLayer = image.Layers[1];
VectorPathDataResource vectorPathDataResource = (VectorPathDataResource)shapeLayer.Resources[1];
bool isFillStartsWithAllPixels;
List<IPathShape> shapes = GetShapesFromResource(vectorPathDataResource, out isFillStartsWithAllPixels);
// Saved file should have 1 shape
AssertAreEqual(1, shapes.Count);
}
void AssertAreEqual(object expected, object actual, string message = null)
{
if (!object.Equals(expected, actual))
{
throw new Exception(message ?? "Objects are not equal.");
}
}
List<IPathShape> GetShapesFromResource(
VectorPathDataResource vectorPathDataResource,
out bool isFillStartsWithAllPixels)
{
List<IPathShape> shapes = new List<IPathShape>();
LengthRecord lengthRecord = null;
isFillStartsWithAllPixels = false;
List<BezierKnotRecord> bezierKnotRecords = new List<BezierKnotRecord>();
foreach (var pathRecord in vectorPathDataResource.Paths)
{
if (pathRecord is LengthRecord)
{
if (bezierKnotRecords.Count > 0)
{
shapes.Add(new PathShape(lengthRecord, bezierKnotRecords.ToArray()));
lengthRecord = null;
bezierKnotRecords.Clear();
}
lengthRecord = (LengthRecord)pathRecord;
}
else if (pathRecord is BezierKnotRecord)
{
bezierKnotRecords.Add((BezierKnotRecord)pathRecord);
}
else if (pathRecord is InitialFillRuleRecord)
{
InitialFillRuleRecord initialFillRuleRecord = (InitialFillRuleRecord)pathRecord;
isFillStartsWithAllPixels = initialFillRuleRecord.IsFillStartsWithAllPixels;
}
}
if (bezierKnotRecords.Count > 0)
{
shapes.Add(new PathShape(lengthRecord, bezierKnotRecords.ToArray()));
lengthRecord = null;
bezierKnotRecords.Clear();
}
return shapes;
}
See Also
- namespace Aspose.PSD.FileFormats.Psd.Layers.LayerResources
- assembly Aspose.PSD