Class PlLdResource
Contents
[
Hide
]PlLdResource class
Defines the PlLdResource class that contains information about a placed layer in the PSD file. Is is used to support smart object layers in the Adobe� Photoshop� images. It was replaced by SoLdResource in the Adobe� Photoshop� CS3
public class PlLdResource : PlacedResource
Properties
Name | Description |
---|---|
virtual AntiAliasPolicy { get; set; } | Gets or sets the anti alias policy of the placed layer in the PSD image. |
Bottom { get; set; } | Gets or sets the bottom location of the placed layer in the PSD image. |
Bounds { get; set; } | Gets or sets the bounds of the placed layer in the PSD file. |
HorizontalMeshPoints { get; set; } | Gets or sets the horizontal mesh points of the placed layer in the PSD file. |
HorizontalMeshPointUnit { get; set; } | Gets or sets the measure unit of the horizontal mesh points. |
IsCustom { get; set; } | Gets or sets a value indicating whether this instance warp style is custom. If true it contains mesh points. If set to false it erases mesh points. |
virtual Items { get; set; } | Gets or sets the warp items. |
Key { get; } | Gets the layer resource key. |
Left { get; set; } | Gets or sets the left location of the placed layer in the PSD file. |
override Length { get; } | Gets the PlLd resource length in bytes. |
virtual PageNumber { get; set; } | Gets or sets the page number of the placed layer in the PSD file. |
Perspective { get; set; } | Gets or sets the perspective value of the placed layer in the PSD file. |
PerspectiveOther { get; set; } | Gets or sets the perspective other value of the placed layer in the PSD file. |
virtual PlacedLayerType { get; set; } | Gets or sets the type of the placed layer in the PSD file. |
PsdVersion { get; } | Gets the minimal psd version required for layer resource. 0 indicates no restrictions. |
Right { get; set; } | Gets or sets the right location of the placed layer in the PSD file. |
virtual Signature { get; } | Gets the signature. |
Top { get; set; } | Gets or sets the top location of the placed layer in the PSD image. |
virtual TotalPages { get; set; } | Gets or sets the total pages of the placed layer in the PSD file. |
virtual TransformMatrix { get; set; } | Gets or sets the transform matrix of the placed layer in the PSD file. |
virtual UniqueId { get; set; } | Gets or sets the global unique identifier of the placed layer in the PSD image. |
UOrder { get; set; } | Gets or sets the U order value of the placed layer in the PSD file. |
Value { get; set; } | Gets or sets the warp value of the placed layer in the PSD image. |
Version { get; } | Gets the version of the placed layer in the PSD file, usually 3. |
VerticalMeshPoints { get; set; } | Gets or sets the horizontal mesh points of the placed layer in the PSD file. |
VerticalMeshPointUnit { get; set; } | Gets or sets the measure unit of the vertical mesh points. |
VOrder { get; set; } | Gets or sets the V order value of the placed layer in the PSD file. |
Methods
Name | Description |
---|---|
override Save(StreamContainer, int) | Saves the PlLD resource to the specified stream container. |
override ToString() | Returns a String that represents this instance. |
Fields
Name | Description |
---|---|
const TypeToolKey | The type tool info key. |
Examples
The following code demonstrates the support of the PlLdResource resource.
[C#]
void AssertAreEqual(object actual, object expected)
{
var areEqual = object.Equals(actual, expected);
if (!areEqual && actual is Array && expected is Array)
{
var actualArray = (Array)actual;
var expectedArray = (Array)actual;
if (actualArray.Length == expectedArray.Length)
{
for (int i = 0; i < actualArray.Length; i++)
{
if (!object.Equals(actualArray.GetValue(i), expectedArray.GetValue(i)))
{
break;
}
}
areEqual = true;
}
}
if (!areEqual)
{
throw new FormatException(
string.Format("Actual value {0} are not equal to expected {1}.", actual, expected));
}
}
var sourceFilePath = "LayeredSmartObjects8bit2.psd";
var outputFilePath = "LayeredSmartObjects8bit2_output.psd";
var expectedValues = new object[]
{
new object[]
{
true,
"76f05a3b-7523-5e42-a1bb-27f4735bffa0",
1,
1,
0x10,
PlacedLayerType.Raster,
new double[8]
{
29.937922786050663,
95.419959734187131,
126.85445817782261,
1.0540625423957124,
172.20861031651307,
47.634102808208553,
75.292074924741144,
142
},
0d,
0d,
0d,
0d,
0d,
149d,
310d,
4,
4,
UnitTypes.Pixels,
new double[16]
{
0.0d, 103.33333333333333d, 206.66666666666666d, 310.0d,
0.0d, 103.33333333333333d, 206.66666666666666d, 310.0d,
0.0d, 103.33333333333333d, 206.66666666666666d, 310.0d,
0.0d, 103.33333333333333d, 206.66666666666666d, 310.0d
},
UnitTypes.Pixels,
new double[16]
{
0.0d, 0.0d, 0.0d, 0.0d,
49.666666666666664d, 49.666666666666664d, 49.666666666666664d, 49.666666666666664d,
99.333333333333329d, 99.333333333333329d, 99.333333333333329d, 99.333333333333329d,
149, 149, 149, 149,
},
},
new object[]
{
true,
"cf0477a8-8f92-ac4f-9462-f78e26234851",
1,
1,
0x10,
PlacedLayerType.Raster,
new double[8]
{
37.900314592235681,
-0.32118219433001371,
185.94210608826535,
57.7076819802063,
153.32047433609358,
140.9311755779743,
5.2786828400639294,
82.902311403437977,
},
0d,
0d,
0d,
0d,
0d,
721d,
1280d,
4,
4,
UnitTypes.Pixels,
new double[16]
{
0.0, 426.66666666666663, 853.33333333333326, 1280,
0.0, 426.66666666666663, 853.33333333333326, 1280,
0.0, 426.66666666666663, 853.33333333333326, 1280,
0.0, 426.66666666666663, 853.33333333333326, 1280,
},
UnitTypes.Pixels,
new double[16]
{
0.0, 0.0, 0.0, 0.0,
240.33333333333331, 240.33333333333331, 240.33333333333331, 240.33333333333331,
480.66666666666663, 480.66666666666663, 480.66666666666663, 480.66666666666663,
721, 721, 721, 721,
},
0,
0
}
};
using (PsdImage image = (PsdImage)Image.Load(sourceFilePath))
{
PlLdResource resource = null;
int index = 0;
foreach (Layer imageLayer in image.Layers)
{
foreach (var imageResource in imageLayer.Resources)
{
resource = imageResource as PlLdResource;
if (resource != null)
{
var expectedValue = (object[])expectedValues[index++];
AssertAreEqual(expectedValue[0], resource.IsCustom);
AssertAreEqual(expectedValue[1], resource.UniqueId.ToString());
AssertAreEqual(expectedValue[2], resource.PageNumber);
AssertAreEqual(expectedValue[3], resource.TotalPages);
AssertAreEqual(expectedValue[4], resource.AntiAliasPolicy);
AssertAreEqual(expectedValue[5], resource.PlacedLayerType);
AssertAreEqual(8, resource.TransformMatrix.Length);
AssertAreEqual((double[])expectedValue[6], resource.TransformMatrix);
AssertAreEqual(expectedValue[7], resource.Value);
AssertAreEqual(expectedValue[8], resource.Perspective);
AssertAreEqual(expectedValue[9], resource.PerspectiveOther);
AssertAreEqual(expectedValue[10], resource.Top);
AssertAreEqual(expectedValue[11], resource.Left);
AssertAreEqual(expectedValue[12], resource.Bottom);
AssertAreEqual(expectedValue[13], resource.Right);
AssertAreEqual(expectedValue[14], resource.UOrder);
AssertAreEqual(expectedValue[15], resource.VOrder);
if (resource.IsCustom)
{
AssertAreEqual(expectedValue[16], resource.HorizontalMeshPointUnit);
AssertAreEqual((double[])expectedValue[17], resource.HorizontalMeshPoints);
AssertAreEqual(expectedValue[18], resource.VerticalMeshPointUnit);
AssertAreEqual((double[])expectedValue[19], resource.VerticalMeshPoints);
var temp = resource.VerticalMeshPoints;
resource.VerticalMeshPoints = resource.HorizontalMeshPoints;
resource.HorizontalMeshPoints = temp;
}
resource.PageNumber = 2;
resource.TotalPages = 3;
resource.AntiAliasPolicy = 30;
resource.Value = 1.23456789;
resource.Perspective = 0.123456789;
resource.PerspectiveOther = 0.987654321;
resource.Top = -126;
resource.Left = -215;
resource.Bottom = 248;
resource.Right = 145;
// Be careful with some parameters: image may became unreadable by Adobe® Photoshop®
////resource.UOrder = 6;
////resource.VOrder = 9;
// Do no change this otherwise you won't be able to use free transform
// or change the underlining smart object to the vector type
////resource.PlacedLayerType = PlacedLayerType.Vector;
// There should be valid PlLdResource with this unique Id
////resource.UniqueId = new Guid("98765432-10fe-cba0-1234-56789abcdef0");
break;
}
}
}
AssertAreEqual(true, resource != null);
image.Save(outputFilePath, new PsdOptions(image));
}
See Also
- class PlacedResource
- namespace Aspose.PSD.FileFormats.Psd.Layers.LayerResources
- assembly Aspose.PSD