{{< psd/tize >}}
## Save() {#save}

Saves the object's data to the current [`DataStreamSupporter`](../).

```csharp
public virtual void Save()
```

### See Also

* class [DataStreamSupporter](../)
* namespace [Aspose.PSD](../../../aspose.psd/)
* assembly [Aspose.PSD](../../../)

---

## Save(Stream) {#save_1}

Saves the object's data to the specified stream.

```csharp
public virtual void Save(Stream stream)
```

| Parameter | Type | Description |
| --- | --- | --- |
| stream | Stream | The stream to save the object's data to. |

### See Also

* class [DataStreamSupporter](../)
* namespace [Aspose.PSD](../../../aspose.psd/)
* assembly [Aspose.PSD](../../../)

---

## Save(string) {#save_2}

Saves the object's data to the specified file location.

```csharp
public void Save(string filePath)
```

| Parameter | Type | Description |
| --- | --- | --- |
| filePath | String | The file path to save the object's data to. |

### See Also

* class [DataStreamSupporter](../)
* namespace [Aspose.PSD](../../../aspose.psd/)
* assembly [Aspose.PSD](../../../)

---

## Save(string, bool) {#save_3}

Saves the object's data to the specified file location.

```csharp
public virtual void Save(string filePath, bool overWrite)
```

| Parameter | Type | Description |
| --- | --- | --- |
| filePath | String | The file path to save the object's data to. |
| overWrite | Boolean | if set to `true` over write the file contents, otherwise append will occur. |

### See Also

* class [DataStreamSupporter](../)
* namespace [Aspose.PSD](../../../aspose.psd/)
* assembly [Aspose.PSD](../../../)


