{{< psd/tize >}}
## Matrix.TypeUniformScale field

A uniform scale multiplies the length of vectors by the same amount in both the x and y directions without changing the angle between vectors. This flag bit is mutually exclusive with the TypeGeneralScale flag.

```csharp
public const int TypeUniformScale;
```

### See Also

* class [Matrix](../)
* namespace [Aspose.PSD](../../../aspose.psd/)
* assembly [Aspose.PSD](../../../)


