AddNoiseSmartFilter.Distribution
AddNoiseSmartFilter.Distribution property
Haalt of stelt de distributie van ruisfilter in.
public NoiseDistribution Distribution { get; set; }
Voorbeelden
Dit voorbeeld demonstreert de ondersteuning van de interface voor slimme filters.
[C#]
string sourceFilte = "r2_SmartFilters.psd";
string outputPsd = "out_r2_SmartFilters.psd";
void AssertAreEqual(object expected, object actual)
{
if (!object.Equals(expected, actual))
{
throw new Exception("Objects are not equal.");
}
}
using (var image = (PsdImage)Image.Load(sourceFilte))
{
SmartObjectLayer smartObj = (SmartObjectLayer)image.Layers[1];
// bewerk slimme filters
GaussianBlurSmartFilter gaussianBlur = (GaussianBlurSmartFilter)smartObj.SmartFilters.Filters[0];
// controleer filterwaarden
AssertAreEqual(3.1, gaussianBlur.Radius);
AssertAreEqual(BlendMode.Dissolve, gaussianBlur.BlendMode);
AssertAreEqual(90d, gaussianBlur.Opacity);
AssertAreEqual(true, gaussianBlur.IsEnabled);
// filterwaarden bijwerken
gaussianBlur.Radius = 1;
gaussianBlur.BlendMode = BlendMode.Divide;
gaussianBlur.Opacity = 75;
gaussianBlur.IsEnabled = false;
AddNoiseSmartFilter addNoise = (AddNoiseSmartFilter)smartObj.SmartFilters.Filters[1];
addNoise.Distribution = NoiseDistribution.Uniform;
// voeg nieuwe filteritems toe
var filters = new List<SmartFilter>(smartObj.SmartFilters.Filters);
filters.Add(new GaussianBlurSmartFilter());
filters.Add(new AddNoiseSmartFilter());
smartObj.SmartFilters.Filters = filters.ToArray();
// wijzigingen aanbrengen
smartObj.SmartFilters.UpdateResourceValues();
// Pas filters toe
smartObj.SmartFilters.Filters[0].Apply(image.Layers[2]);
smartObj.SmartFilters.Filters[4].ApplyToMask(image.Layers[2]);
image.Save(outputPsd);
}
using (var image = (PsdImage)Image.Load(outputPsd))
{
SmartObjectLayer smartObj = (SmartObjectLayer)image.Layers[1];
GaussianBlurSmartFilter gaussianBlur = (GaussianBlurSmartFilter)smartObj.SmartFilters.Filters[0];
// controleer filterwaarden
AssertAreEqual(1d, gaussianBlur.Radius);
AssertAreEqual(BlendMode.Divide, gaussianBlur.BlendMode);
AssertAreEqual(75d, gaussianBlur.Opacity);
AssertAreEqual(false, gaussianBlur.IsEnabled);
AssertAreEqual(true, smartObj.SmartFilters.Filters[5] is GaussianBlurSmartFilter);
AssertAreEqual(true, smartObj.SmartFilters.Filters[6] is AddNoiseSmartFilter);
}
Zie ook
- enum NoiseDistribution
- class AddNoiseSmartFilter
- naamruimte Aspose.PSD.FileFormats.Psd.Layers.SmartFilters
- montage Aspose.PSD