Interface ITextPortion
Innehåll
[
Dölj
]ITextPortion interface
Gränssnitt för att manipulera textdelar
public interface ITextPortion
Egenskaper
namn | Beskrivning |
---|---|
Paragraph { get; } | Ställer in stilen. |
Style { get; } | Får stilen. |
Text { get; set; } | Hämtar eller ställer in texten. |
Exempel
Följande exempel visar att textjustering genom ITextPortion för höger-till-vänster-språk fungerar korrekt.
[C#]
string sourceFilePath = "bidi.psd";
string exportFilePath = "bidiOutput.psd";
using (PsdImage image = (PsdImage)Image.Load(sourceFilePath))
{
TextLayer layer = (TextLayer)image.Layers[2];
ITextPortion[] portions = layer.TextData.Items;
portions[0].Paragraph.Justification = JustificationMode.Center;
layer.TextData.UpdateLayerData();
image.Save(exportFilePath);
}
Följande exempel visar hur du kan rendera olika stilar i ett textlager i Aspose.PSD
[C#]
string sourceFile = "text212.psd";
string etalonFile = "Ethalon_text212.psd";
string outputFile = "Output_text212.psd";
using (var img = (PsdImage)Image.Load(sourceFile))
{
TextLayer textLayer = (TextLayer)img.Layers[1];
IText textData = textLayer.TextData;
ITextStyle defaultStyle = textData.ProducePortion().Style;
ITextParagraph defaultParagraph = textData.ProducePortion().Paragraph;
defaultStyle.FillColor = Color.DimGray;
defaultStyle.FontSize = 51;
textData.Items[1].Style.Strikethrough = true;
ITextPortion[] newPortions = textData.ProducePortions(
new string[]
{
"E=mc", "2\r", "Bold", "Italic\r",
"Lowercasetext"
},
defaultStyle,
defaultParagraph);
newPortions[0].Style.Underline = true; // redigera textstil "E=mc"
newPortions[1].Style.FontBaseline = FontBaseline.Superscript; // redigera textstil "2\r"
newPortions[2].Style.FauxBold = true; // redigera textstil "Fet"
newPortions[3].Style.FauxItalic = true; // redigera textstil "Kursiv\r"
newPortions[3].Style.BaselineShift = -25; // redigera textstil "Kursiv\r"
newPortions[4].Style.FontCaps = FontCaps.SmallCaps; // redigera textstil "Små bokstäver"
foreach (var newPortion in newPortions)
{
textData.AddPortion(newPortion);
}
textData.UpdateLayerData();
img.Save(outputFile);
}
Följande kod visar hur man får teckenstorlek för valfri textdel i textlagret.
[C#]
// Extraherade fel teckenstorlek
string filePath = "直播+电商.psd";
var tolerance = 0.001;
using (var image = Image.Load(filePath))
{
int layerIndex = 22;
// Gammalt API (med teckensnittet första stycket)
PsdImage psdImage = image as PsdImage;
double[] matrix = ((TextLayer)psdImage.Layers[layerIndex]).TransformMatrix;
double baseFontSize = ((TextLayer)psdImage.Layers[layerIndex]).Font.Size;
double fontSize = matrix[0] * baseFontSize;
// Kontrollerar bastypsnittsstorleken
if (Math.Abs(100.0 - baseFontSize) > tolerance)
{
throw new Exception("Font size was read incorrect");
}
// Kontrollerar verklig teckenstorlek
if (Math.Abs(88.425 - fontSize) > tolerance)
{
throw new Exception("TransformMatrix was read incorrect");
}
// Nytt API (ett textlager kan innehålla valfri mängd teckenstorlekar)
ITextPortion[] portions = ((TextLayer)psdImage.Layers[layerIndex]).TextData.Items;
ITextStyle style = portions[0].Style;
double fontSizeOfPortion = matrix[0] * style.FontSize;
// Kontrollerar basdelens teckenstorlek
if (Math.Abs(100.0 - style.FontSize) > tolerance)
{
throw new Exception("Font size was read incorrect");
}
// Kontrollerar verklig del teckenstorlek
if (Math.Abs(88.425 - fontSizeOfPortion) > tolerance)
{
throw new Exception("TransformMatrix was read incorrect");
}
}
Följande kodexempel visar redigeringstextdelarna och deras textstil.
[C#]
const double Tolerance = 0.0001;
var filePath = "ThreeColorsParagraphs.psd";
var outputPath = "ThreeColorsParagraph_out.psd";
using (var im = (PsdImage)Image.Load(filePath))
{
for (int i = 0; i < im.Layers.Length; i++)
{
var layer = im.Layers[i] as TextLayer;
if (layer != null)
{
var portions = layer.TextData.Items;
if (portions.Length != 4)
{
throw new Exception();
}
// Kontrollerar texten i varje del
if (portions[0].Text != "Old " ||
portions[1].Text != "color" ||
portions[2].Text != " text\r" ||
portions[3].Text != "Second paragraph\r")
{
throw new Exception();
}
// Kontrollera styckedata
// Stycken har olika motivering
if (
(int)portions[0].Paragraph.Justification != 0 ||
(int)portions[1].Paragraph.Justification != 0 ||
(int)portions[2].Paragraph.Justification != 0 ||
(int)portions[3].Paragraph.Justification != 2)
{
throw new Exception();
}
// Alla andra egenskaper i första och andra stycket är lika
for (int j = 0; j < portions.Length; j++)
{
var paragraph = portions[j].Paragraph;
if (Math.Abs(paragraph.AutoLeading - 1.2) > Tolerance ||
paragraph.AutoHyphenate != false ||
paragraph.Burasagari != false ||
paragraph.ConsecutiveHyphens != 8 ||
Math.Abs(paragraph.StartIndent) > Tolerance ||
Math.Abs(paragraph.EndIndent) > Tolerance ||
paragraph.EveryLineComposer != false ||
Math.Abs(paragraph.FirstLineIndent) > Tolerance ||
paragraph.GlyphSpacing.Length != 3 ||
Math.Abs(paragraph.GlyphSpacing[0] - 1) > Tolerance ||
Math.Abs(paragraph.GlyphSpacing[1] - 1) > Tolerance ||
Math.Abs(paragraph.GlyphSpacing[2] - 1) > Tolerance ||
paragraph.Hanging != false ||
paragraph.HyphenatedWordSize != 6 ||
paragraph.KinsokuOrder != 0 ||
paragraph.LetterSpacing.Length != 3 ||
Math.Abs(paragraph.LetterSpacing[0]) > Tolerance ||
Math.Abs(paragraph.LetterSpacing[1]) > Tolerance ||
Math.Abs(paragraph.LetterSpacing[2]) > Tolerance ||
paragraph.LeadingType != LeadingMode.Auto ||
paragraph.PreHyphen != 2 ||
paragraph.PostHyphen != 2 ||
Math.Abs(paragraph.SpaceBefore) > Tolerance ||
Math.Abs(paragraph.SpaceAfter) > Tolerance ||
paragraph.WordSpacing.Length != 3 ||
Math.Abs(paragraph.WordSpacing[0] - 0.8) > Tolerance ||
Math.Abs(paragraph.WordSpacing[1] - 1.0) > Tolerance ||
Math.Abs(paragraph.WordSpacing[2] - 1.33) > Tolerance ||
Math.Abs(paragraph.Zone - 36.0) > Tolerance)
{
throw new Exception();
}
}
// Kontrollerar stildata
// Stilar har olika färger och teckenstorlek
if (Math.Abs(portions[0].Style.FontSize - 12) > Tolerance ||
Math.Abs(portions[1].Style.FontSize - 12) > Tolerance ||
Math.Abs(portions[2].Style.FontSize - 12) > Tolerance ||
Math.Abs(portions[3].Style.FontSize - 10) > Tolerance)
{
throw new Exception();
}
if (portions[0].Style.FillColor != Color.FromArgb(255, 145, 0, 0) ||
portions[1].Style.FillColor != Color.FromArgb(255, 201, 128, 2) ||
portions[2].Style.FillColor != Color.FromArgb(255, 18, 143, 4) ||
portions[3].Style.FillColor != Color.FromArgb(255, 145, 42, 100))
{
throw new Exception();
}
for (int j = 0; j < portions.Length; j++)
{
var style = portions[j].Style;
if (style.AutoLeading != true ||
style.HindiNumbers != false ||
style.Kerning != 0 ||
style.Leading != 0 ||
style.StrokeColor != Color.FromArgb(255, 175, 90, 163) ||
style.Tracking != 50)
{
throw new Exception();
}
}
// Exempel på textredigering
portions[0].Text = "Hello ";
portions[1].Text = "World";
// Exempel på borttagning av textdelar
layer.TextData.RemovePortion(3);
layer.TextData.RemovePortion(2);
// Exempel på att lägga till ny textdel
var createdPortion = layer.TextData.ProducePortion();
createdPortion.Text = "!!!\r";
layer.TextData.AddPortion(createdPortion);
portions = layer.TextData.Items;
// Exempel på stycke- och stilredigering för delar
// Ställ in rätt motivering
portions[0].Paragraph.Justification = JustificationMode.Right;
portions[1].Paragraph.Justification = JustificationMode.Right;
portions[2].Paragraph.Justification = JustificationMode.Right;
// Olika färger för varje stil. Det kommer att ändras, men rendering stöds inte fullt ut
portions[0].Style.FillColor = Color.Aquamarine;
portions[1].Style.FillColor = Color.Violet;
portions[2].Style.FillColor = Color.LightBlue;
// Annat typsnitt. Det kommer att ändras, men rendering stöds inte fullt ut
portions[0].Style.FontSize = 6;
portions[1].Style.FontSize = 8;
portions[2].Style.FontSize = 10;
layer.TextData.UpdateLayerData();
im.Save(outputPath, new PsdOptions(im));
break;
}
}
}
Se även
- namnutrymme Aspose.PSD.FileFormats.Psd.Layers.Text
- hopsättning Aspose.PSD