System::Net::Sockets::Socket::Accept method
Socket::Accept method
Creates a new socket for the newly created connection.
System::SharedPtr<Socket> System::Net::Sockets::Socket::Accept()
ReturnValue
A new socket for the newly created connection.
See Also
- Typedef SharedPtr
- Class Socket
- Class Socket
- Namespace System::Net::Sockets
- Library Aspose.PUB for C++