System::Net::Sockets::Socket::BeginReceive method
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]Socket::BeginReceive method
Initiates an asynchronous write operation.
System::SharedPtr<IAsyncResult> System::Net::Sockets::Socket::BeginReceive(System::ArrayPtr<uint8_t> buffer, int32_t offset, int32_t size, SocketFlags socketFlags, AsyncCallback callback, System::SharedPtr<Object> state)
Parameter | Type | Description |
---|---|---|
buffer | System::ArrayPtr<uint8_t> | A buffer where the received data will be assigned. |
offset | int32_t | The offset in bytes in the specified array. |
size | int32_t | The number of bytes in the specified array starting from the ‘offset’ parameter. |
socketFlags | SocketFlags | The receive behaviour. |
callback | AsyncCallback | A callback that will be called when the operation completes. |
state | System::SharedPtr<Object> | User-provided data used to uniquely identify each asynchronous receive operation. |
ReturnValue
An IAsyncResult object representing the initiated asynchronous receive operation.
See Also
- Typedef SharedPtr
- Class IAsyncResult
- Typedef ArrayPtr
- Enum SocketFlags
- Typedef AsyncCallback
- Class Object
- Class Socket
- Namespace System::Net::Sockets
- Library Aspose.PUB for C++