System::Threading::Timer class
Contents
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]Timer class
Timer class that executes job item in separate thread after delay. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class Timer : public System::Object
Methods
Method | Description |
---|---|
Change(int64_t, int64_t) | Re-schedules or cancels timer. |
Change(System::TimeSpan, System::TimeSpan) | Re-schedules or cancels timer. |
Dispose() | De-schedules timer. |
Timer(TimerCallback) | Constructor. |
Timer(TimerCallback, const System::SharedPtr<System::Object>&, int64_t, int64_t) | Constructor. |
Timer(TimerCallback, const System::SharedPtr<System::Object>&, System::TimeSpan, System::TimeSpan) | Constructor. |
Remarks
#include "system/threading/thread.h"
#include "system/threading/timer.h"
#include "system/object.h"
#include "system/smart_ptr.h"
#include <iostream>
int main()
{
using namespace System::Threading;
auto number = 0;
auto timer = System::MakeObject<Timer>([&number](System::SharedPtr<System::Object> object) -> void {
std::cout << ++number << std::endl;
}, nullptr, 0, 200);
Thread::Sleep(1000);
timer->Dispose();
return 0;
}
/*
This code example produces the following output:
1
2
3
4
5
*/
See Also
- Class Object
- Namespace System::Threading
- Library Aspose.PUB for C++