IEffectFormat

IEffectFormat class

Represents effect properties of shape.

class IEffectFormat : public Aspose::Slides::IEffectParamSource

Methods

MethodDescription
virtual void DisableBlurEffect()Disables blur effect.
virtual void DisableFillOverlayEffect()Disables fill overlay effect.
virtual void DisableGlowEffect()Disable glow effect.
virtual void DisableInnerShadowEffect()Disables inner shadow effect.
virtual void DisableOuterShadowEffect()Disables outer shadow effect.
virtual void DisablePresetShadowEffect()Disables preset shadow effect.
virtual void DisableReflectionEffect()Disables reflection effect.
virtual void DisableSoftEdgeEffect()Disables soft edge effect.
virtual void EnableFillOverlayEffect()Enables fill overlay effect.
virtual void EnableGlowEffect()Enables glow effect.
virtual void EnableInnerShadowEffect()Enables inner shadow effect.
virtual void EnableOuterShadowEffect()Enables outer shadow effect.
virtual void EnablePresetShadowEffect()Enables preset shadows effect.
virtual void EnableReflectionEffect()Enables reflection effect.
virtual void EnableSoftEdgeEffect()Enables soft edge effect.
virtual bool Equals(ptr)Compares objects using C# Object.Equals semantics.
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares reference type objects in C# style.
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares value type objects in C# style.
static bool Equals(float const&, float const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
static bool Equals(double const&, double const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
virtual bool FastCast(const Details::FastRttiBase&, void **) constFor internal purposes only.
virtual System::SharedPtr<Effects::IBlur> get_BlurEffect()Blur effect. Read Effects::IBlur.
virtual System::SharedPtr<Effects::IFillOverlay> get_FillOverlayEffect()Fill overlay effect. Read Effects::IFillOverlay.
virtual System::SharedPtr<Effects::IGlow> get_GlowEffect()Glow effect. Read Effects::IGlow.
virtual System::SharedPtr<Effects::IInnerShadow> get_InnerShadowEffect()Inner shadow. Read Effects::IInnerShadow.
virtual bool get_IsNoEffects()Returns true if all effects are disabled (as just created, default EffectFormat object). Read-only bool.
virtual System::SharedPtr<Effects::IOuterShadow> get_OuterShadowEffect()Outer shadow. Read Effects::IOuterShadow.
virtual System::SharedPtr<Effects::IPresetShadow> get_PresetShadowEffect()Preset shadow. Read Effects::IPresetShadow.
virtual System::SharedPtr<Effects::IReflection> get_ReflectionEffect()Reflection. Read Effects::IReflection.
virtual System::SharedPtr<Effects::ISoftEdge> get_SoftEdgeEffect()Soft edge. Read Effects::ISoftEdge.
Detail::SmartPtrCounter * GetCounter()Gets reference counter data structure associated with the object.
virtual System::SharedPtr<IEffectFormatEffectiveData> GetEffective()Gets effective effect formatting data with the inheritance applied.
virtual int32_t GetHashCode() constAnalog of C# Object.GetHashCode() method. Enables hashing of custom objects.
virtual const TypeInfo& GetType() constGets actual type of object. Analog of C# System.Object.GetType() call.
virtual bool Is(const TypeInfo&) constCheck if object represents an instance of type described by targetType. Analog of C# ‘is’ operator.
void Lock()Implements C# lock() statement locking. Call directly or use LockContext sentry object.
virtual ptr MemberwiseClone() constAnalog of C# Object.MemberwiseClone() method. Enables cloning custom types.
Object()Creates object. Initializes all internal data structures.
Object(Object const&)Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
Object& operator=(Object const&)Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
static bool ReferenceEquals(ptr const&, ptr const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t)Reference-compares value type object with nullptr.
bool ReferenceEquals(String const&, std::nullptr_t)Specialization of Object::ReferenceEquals for case of string and nullptr.
bool ReferenceEquals(String const&, String const&)Specialization of Object::ReferenceEquals for case of strings.
int RemovedSharedRefs(int)Decreases shared reference count by specified value.
virtual void set_BlurEffect(System::SharedPtr<Effects::IBlur>)Blur effect. Write Effects::IBlur.
virtual void set_FillOverlayEffect(System::SharedPtr<Effects::IFillOverlay>)Fill overlay effect. Write Effects::IFillOverlay.
virtual void set_GlowEffect(System::SharedPtr<Effects::IGlow>)Glow effect. Write Effects::IGlow.
virtual void set_InnerShadowEffect(System::SharedPtr<Effects::IInnerShadow>)Inner shadow. Write Effects::IInnerShadow.
virtual void set_OuterShadowEffect(System::SharedPtr<Effects::IOuterShadow>)Outer shadow. Write Effects::IOuterShadow.
virtual void set_PresetShadowEffect(System::SharedPtr<Effects::IPresetShadow>)Preset shadow. Write Effects::IPresetShadow.
virtual void set_ReflectionEffect(System::SharedPtr<Effects::IReflection>)Reflection. Write Effects::IReflection.
virtual void set_SoftEdgeEffect(System::SharedPtr<Effects::ISoftEdge>)Soft edge. Write Effects::ISoftEdge.
virtual void SetBlurEffect(double, bool)Sets blur effect.
virtual void SetTemplateWeakPtr(uint32_t)Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode.
int SharedCount() constGets current value of shared reference counter.
Object * SharedRefAdded()Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
int SharedRefRemovedSafe()Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual String ToString() constAnalog of C# Object.ToString() method. Enables converting custom objects to string.
static const TypeInfo& Type()Implements C# typeof(System.Object) construct.
void Unlock()Implements C# lock() statement unlocking. Call directly or use LockContext sentry object.
Detail::SmartPtrCounter * WeakRefAdded()Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
void WeakRefRemoved()Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual ~Object()Destroys object. Frees all internal data structures.

See Also