IGlobalLayoutSlideCollection

IGlobalLayoutSlideCollection class

Represents a collection of all layout slides in presentation. Extends ILayoutSlideCollection interface with methods for adding/cloning layout slides in context of uniting of the individual collections of master’s layout slides.

class IGlobalLayoutSlideCollection : public virtual Aspose::Slides::ILayoutSlideCollection

Methods

MethodDescription
virtual System::SharedPtr<ILayoutSlide> Add(System::SharedPtr<IMasterSlide>, SlideLayoutType, System::String)Adds a new layout slide to the presentation.
virtual System::SharedPtr<ILayoutSlide> AddClone(System::SharedPtr<ILayoutSlide>)Adds a copy of a specified layout slide to the presentation.
virtual System::SharedPtr<ILayoutSlide> AddClone(System::SharedPtr<ILayoutSlide>, System::SharedPtr<IMasterSlide>)Adds a copy of a specified layout slide to the presentation.
iterator begin()Gets iterator pointing to the first element (if any) of the collection. This iterator can’t be used to change a referenced object because GetEnumerator() returns a copy-object of T.
const_iterator begin() constGets iterator pointing to the first element (if any) of the const-qualified instance of the collection.
const_iterator cbegin() constGets iterator pointing to the first const-qualified element (if any) of the collection.
const_iterator cend() constGets iterator pointing right after the last const-qualified element (if any) of the collection.
virtual void CopyTo(System::ArrayPtr<T>, int32_t)Copies all elements from the collection into the specified array.
iterator end()Gets iterator pointing right after the last element (if any) of the collection. This iterator can’t be used to change a referenced object because GetEnumerator() returns a copy-object of T.
const_iterator end() constGets iterator pointing right after the last element (if any) of the const-qualified instance of the collection.
virtual bool Equals(ptr)Compares objects using C# Object.Equals semantics.
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares reference type objects in C# style.
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares value type objects in C# style.
static bool Equals(float const&, float const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
static bool Equals(double const&, double const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
virtual bool FastCast(const Details::FastRttiBase&, void **) constFor internal purposes only.
virtual int32_t get_Count()Returns the number of behaviors in a collection. Read-only int32_t.
virtual bool get_IsSynchronized()Returns a value indicating whether access to the collection is synchronized (thread-safe). Read-only bool.
virtual System::SharedPtr<System::Object> get_SyncRoot()Returns a synchronization root. Read-only System::Object.
virtual System::SharedPtr<ILayoutSlide> GetByType(SlideLayoutType)Returns the first layout slide of specified type.
Detail::SmartPtrCounter * GetCounter()Gets reference counter data structure associated with the object.
virtual SharedPtr<IEnumerator<T>> GetEnumerator()Gets enumerator.
virtual int32_t GetHashCode() constAnalog of C# Object.GetHashCode() method. Enables hashing of custom objects.
virtual const TypeInfo& GetType() constGets actual type of object. Analog of C# System.Object.GetType() call.
virtual System::SharedPtr<ILayoutSlide> idx_get(int32_t)Returns the layout slide by index. Read-only ILayoutSlide.
virtual bool Is(const TypeInfo&) constCheck if object represents an instance of type described by targetType. Analog of C# ‘is’ operator.
bool LINQ_All(std::function<bool(T)>)Determines whether all elements of a sequence satisfy a condition.
bool LINQ_Any()Determines whether a sequence contains any elements.
bool LINQ_Any(std::function<bool(T)>)Determines whether any element of a sequence exists or satisfies a condition.
SharedPtr<IEnumerable<ResultType>> LINQ_Cast()Casts the elements to the specified type.
SharedPtr<IEnumerable<Result>> LINQ_Cast()
SharedPtr<IEnumerable<T>> LINQ_Concat(SharedPtr<IEnumerable<T>>)Concatenates two sequences.
bool LINQ_Contains(T)Determines if a sequence contains a specified value.
int LINQ_Count()Returns the number of elements in the sequence (calculated via direct counting).
int LINQ_Count(const Func<T, bool>&)Returns the number of elements in the sequence that satisfy the specified condition.
T LINQ_ElementAt(int)Returns the element at a specified index in a sequence.
T LINQ_First()Returns the first element of a sequence.
T LINQ_First(const Func<T, bool>&)Returns the first element of a sequence that satisfy the specified condition.
T LINQ_FirstOrDefault()Returns the first element of a sequence, or a default value if the sequence is empty.
T LINQ_FirstOrDefault(std::function<bool(T)>)Returns the first element of the sequence that satisfies a condition or a default value if no such element is found.
System::SharedPtr<IEnumerable<System::SharedPtr<System::Linq::IGrouping<Key, T>>>> LINQ_GroupBy(System::Func<T, Key>)Groups the elements of a sequence.
SharedPtr<IEnumerable<SharedPtr<System::Linq::IGrouping<Key, Source>>>> LINQ_GroupBy(System::Func<Source, Key>)
T LINQ_Last()Returns the last element of a sequence.
T LINQ_LastOrDefault()Returns the last element of a sequence, or a default value if the sequence is empty.
SharedPtr<IEnumerable<ResultType>> LINQ_OfType()Filters the elements of the sequence based on the specified type.
SharedPtr<IEnumerable<Result>> LINQ_OfType()
SharedPtr<IEnumerable<T>> LINQ_OrderBy(const Func<T, Key>&)Sorts the elements of a sequence in ascending order according to the key values selected by keySelector.
SharedPtr<IEnumerable<Source>> LINQ_OrderBy(const Func<Source, Key>&)
SharedPtr<IEnumerable<T>> LINQ_OrderByDescending(const Func<T, Key>&)Sorts the elements of a sequence in descending order according to the key values selected by keySelector.
SharedPtr<IEnumerable<Source>> LINQ_OrderByDescending(const Func<Source, Key>&)
SharedPtr<IEnumerable<ResultType>> LINQ_Select(const Func<T, ResultType>&)Transforms elements of a sequence.
SharedPtr<IEnumerable<ResultType>> LINQ_Select(const Func<T, int32_t, ResultType>&)Transforms each element of a sequence into a new form by incorporating the element’s index.
SharedPtr<IEnumerable<Result>> LINQ_Select(const Func<Source, Result>&)
SharedPtr<IEnumerable<Result>> LINQ_Select(const Func<Source, int32_t, Result>&)
SharedPtr<IEnumerable<ResultType>> LINQ_SelectMany(const Func<T, SharedPtr<IEnumerable<ResultType>>>&)Projects each element of a sequence and combines the resulting sequences into one sequence.
SharedPtr<IEnumerable<Result>> LINQ_SelectMany(const Func<Source, SharedPtr<IEnumerable<Result>>>&)
System::ArrayPtr<T> LINQ_ToArray()Creates an array from a sequence.
SharedPtr<List<T>> LINQ_ToList()Creates a List from a sequence.
SharedPtr<IEnumerable<T>> LINQ_Where(std::function<bool(T)>)Filters a sequence based on the specified predicate.
void Lock()Implements C# lock() statement locking. Call directly or use LockContext sentry object.
virtual ptr MemberwiseClone() constAnalog of C# Object.MemberwiseClone() method. Enables cloning custom types.
Object()Creates object. Initializes all internal data structures.
Object(Object const&)Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
Object& operator=(Object const&)Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
static bool ReferenceEquals(ptr const&, ptr const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t)Reference-compares value type object with nullptr.
bool ReferenceEquals(String const&, std::nullptr_t)Specialization of Object::ReferenceEquals for case of string and nullptr.
bool ReferenceEquals(String const&, String const&)Specialization of Object::ReferenceEquals for case of strings.
virtual void Remove(System::SharedPtr<ILayoutSlide>)Removes a layout from the collection.
int RemovedSharedRefs(int)Decreases shared reference count by specified value.
virtual void RemoveUnused()Removes unused layout slides (layout slides whose HasDependingSlides is false).
virtual void SetTemplateWeakPtr(uint32_t)Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode.
int SharedCount() constGets current value of shared reference counter.
Object * SharedRefAdded()Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
int SharedRefRemovedSafe()Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual String ToString() constAnalog of C# Object.ToString() method. Enables converting custom objects to string.
static const TypeInfo& Type()Implements C# typeof(System.Object) construct.
void Unlock()Implements C# lock() statement unlocking. Call directly or use LockContext sentry object.
virtual virtualized_iterator * virtualizeBeginConstIterator() constGets the implementation of begin const iterator for the current container.
virtual virtualized_iterator * virtualizeBeginIterator()Gets the implementation of begin iterator for the current container.
virtual virtualized_iterator * virtualizeEndConstIterator() constGets the implementation of end const iterator for the current container.
virtual virtualized_iterator * virtualizeEndIterator()Gets the implementation of end iterator for the current container.
Detail::SmartPtrCounter * WeakRefAdded()Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
void WeakRefRemoved()Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual ~Object()Destroys object. Frees all internal data structures.

See Also