ISlideShowTransition

ISlideShowTransition class

Represents slide show transition.

class ISlideShowTransition : public virtual System::Object

Methods

MethodDescription
virtual bool Equals(ptr)Compares objects using C# Object.Equals semantics.
static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares reference type objects in C# style.
static std::enable_if<!IsSmartPtr<T1>::value&&!IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&)Compares value type objects in C# style.
static bool Equals(float const&, float const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
static bool Equals(double const&, double const&)Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN.
virtual bool FastCast(const Details::FastRttiBase&, void **) constFor internal purposes only.
virtual bool get_AdvanceAfter()This attribute specifies if the slideshow will move to the next slide after a certain time. Read bool.
virtual uint32_t get_AdvanceAfterTime()Specifies the time, in milliseconds, after which the transition should start. This setting may be used in conjunction with the advClick attribute. If this attribute is not specified then it is assumed that no auto-advance will occur. Reads uint32_t.
virtual bool get_AdvanceOnClick()Specifies whether a mouse click will advance the slide or not. If this attribute is not specified then a value of true is assumed. Reads bool.
virtual System::SharedPtr<IAudio> get_Sound()Returns the embedded audio data. Reads IAudio.
virtual bool get_SoundIsBuiltIn()Specifies whether or not this sound is a built-in sound. If this attribute is set to true then the generating application is alerted to check the name attribute specified for this sound in it’s list of built-in sounds and can then surface a custom name or UI as needed. Reads bool.
virtual bool get_SoundLoop()This attribute specifies if the sound will loop until the next sound event occurs in slideshow. Reads bool.
virtual SlideShow::TransitionSoundMode get_SoundMode()Set or returns sound mode for slide transition. Reads TransitionSoundMode.
virtual System::String get_SoundName()Specifies a human readable name for the sound of the transition. The ISlideShowTransition::set_Sound must be assigned to get or set the sound name. Reads System::String.
virtual SlideShow::TransitionSpeed get_Speed()Specifies the transition speed that is to be used when transitioning from the current slide to the next. Reads TransitionSpeed.
virtual SlideShow::TransitionType get_Type()Type of transition. Reads TransitionType.
virtual System::SharedPtr<SlideShow::ITransitionValueBase> get_Value()Slide show transition value. Read-only SlideShow::ITransitionValueBase.
Detail::SmartPtrCounter * GetCounter()Gets reference counter data structure associated with the object.
virtual int32_t GetHashCode() constAnalog of C# Object.GetHashCode() method. Enables hashing of custom objects.
virtual const TypeInfo& GetType() constGets actual type of object. Analog of C# System.Object.GetType() call.
virtual bool Is(const TypeInfo&) constCheck if object represents an instance of type described by targetType. Analog of C# ‘is’ operator.
void Lock()Implements C# lock() statement locking. Call directly or use LockContext sentry object.
virtual ptr MemberwiseClone() constAnalog of C# Object.MemberwiseClone() method. Enables cloning custom types.
Object()Creates object. Initializes all internal data structures.
Object(Object const&)Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
Object& operator=(Object const&)Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses.
static bool ReferenceEquals(ptr const&, ptr const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&)Compares objects by reference.
static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t)Reference-compares value type object with nullptr.
bool ReferenceEquals(String const&, std::nullptr_t)Specialization of Object::ReferenceEquals for case of string and nullptr.
bool ReferenceEquals(String const&, String const&)Specialization of Object::ReferenceEquals for case of strings.
int RemovedSharedRefs(int)Decreases shared reference count by specified value.
virtual void set_AdvanceAfter(bool)This attribute specifies if the slideshow will move to the next slide after a certain time. Write bool.
virtual void set_AdvanceAfterTime(uint32_t)Specifies the time, in milliseconds, after which the transition should start. This setting may be used in conjunction with the advClick attribute. If this attribute is not specified then it is assumed that no auto-advance will occur. Writes uint32_t.
virtual void set_AdvanceOnClick(bool)Specifies whether a mouse click will advance the slide or not. If this attribute is not specified then a value of true is assumed. Writes bool.
virtual void set_Sound(System::SharedPtr<IAudio>)Sets the embedded audio data. Writes IAudio.
virtual void set_SoundIsBuiltIn(bool)Specifies whether or not this sound is a built-in sound. If this attribute is set to true then the generating application is alerted to check the name attribute specified for this sound in it’s list of built-in sounds and can then surface a custom name or UI as needed. Writes bool.
virtual void set_SoundLoop(bool)This attribute specifies if the sound will loop until the next sound event occurs in slideshow. Writes bool.
virtual void set_SoundMode(SlideShow::TransitionSoundMode)Set or returns sound mode for slide transition. Writes TransitionSoundMode.
virtual void set_SoundName(System::String)Specifies a human readable name for the sound of the transition. The ISlideShowTransition::set_Sound must be assigned to get or set the sound name. Writes System::String.
virtual void set_Speed(SlideShow::TransitionSpeed)Specifies the transition speed that is to be used when transitioning from the current slide to the next. Writes TransitionSpeed.
virtual void set_Type(SlideShow::TransitionType)Type of transition. Writes TransitionType.
virtual void SetTemplateWeakPtr(uint32_t)Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode.
int SharedCount() constGets current value of shared reference counter.
Object * SharedRefAdded()Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
int SharedRefRemovedSafe()Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual String ToString() constAnalog of C# Object.ToString() method. Enables converting custom objects to string.
static const TypeInfo& Type()Implements C# typeof(System.Object) construct.
void Unlock()Implements C# lock() statement unlocking. Call directly or use LockContext sentry object.
Detail::SmartPtrCounter * WeakRefAdded()Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
void WeakRefRemoved()Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector.
virtual ~Object()Destroys object. Frees all internal data structures.

See Also