WrapMode

WrapMode enum

Specifies how a texture or a gradient is tiled when it is smaller than the area being filled.

enum class WrapMode

Values

NameValueDescription
Tile0Tiles the gradient or texture.
TileFlipX1Reverses the texture or gradient horizontally and then tiles the texture or gradient.
TileFlipY2Reverses the texture or gradient vertically and then tiles the texture or gradient.
TileFlipXY3Reverses the texture or gradient horizontally and vertically and then tiles the texture or gradient.
Clamp4Clamps the texture or gradient to the object boundary.

See Also