FontFamily
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]FontFamily class
Represents a group of type faces that share a similar basic design. Objects of this class should only be allocated using System::MakeObject() function. Never create instance of this type on stack or using operator new, as it will result in runtime errors and/or assertion faults. Always wrap this class into System::SmartPtr pointer and use this pointer to pass it to functions as argument.
class FontFamily : public System::Object
Methods
| Method | Description |
|---|---|
| SharedPtr<FontFamily> Clone() | Returns a copy of the current FontFamily object. |
| void Dispose() | Releases all operating system resources acquired by the current object. |
| bool Equals(System::SharedPtr<System::Object>) override | Determines if the current and the specified objects are identical. |
| virtual bool Equals(ptr) | Compares objects using C# Object.Equals semantics. |
| static std::enable_if<IsSmartPtr<T1>::value&&IsSmartPtr<T2>::value, bool>::type Equals(T1 const&, T2 const&) | Compares reference type objects in C# style. |
| static bool Equals(float const&, float const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
| static bool Equals(double const&, double const&) | Emulates C#-style floating point comparison where two NaNs are considered equal even though according to IEC 60559:1989 NaN is not equal to any value, including NaN. |
| virtual bool FastCast(const Details::FastRttiBase&, void **) const | For internal purposes only. |
| FontFamily(const String&) | Constructs a new instance of FontFamily class that represents a font family with the specified name. |
| FontFamily(const String&, const SharedPtr<Text::FontCollection>&) | Constructs a new instance of FontFamily in the specified FontCollection with the specified name. |
| FontFamily(Text::GenericFontFamilies) | Constructs a new instance of FontFamily from the specified generic font family. |
| static ArrayPtr<SharedPtr<FontFamily>> get_Families() | Returns an array containing all FontFamily objects associated with the current graphics context. |
| static SharedPtr<FontFamily> get_GenericMonospace() | Returns a FontFamily object that represents a Generic Monospace font family. |
| static SharedPtr<FontFamily> get_GenericSansSerif() | Returns a FontFamily object that represents a Generic Sans Serif font family. |
| static SharedPtr<FontFamily> get_GenericSerif() | Returns a FontFamily object that represents a Generic Serif font family. |
| String get_Name() const | Returns the name of the font family represented by the current object. |
| int GetCellAscent(FontStyle) | Returns the cell ascent of the font family represented by the current object for the specified font style. |
| int GetCellDescent(FontStyle) | Returns the cell descent of the font family represented by the current object for the specified font style. |
| Detail::SmartPtrCounter * GetCounter() | Gets reference counter data structure associated with the object. |
| int GetEmHeight(FontStyle) | Returns the height of em square in font design units for the specified style. |
| virtual int32_t GetHashCode() const | Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. |
| int GetLineSpacing(FontStyle) | Returns the line spacing of the font family represented by the current object for the specified font style. |
| String GetName(int) const | Returns the name of the font family represented by the current object. |
| virtual const TypeInfo& GetType() const | Gets actual type of object. Analog of C# System.Object.GetType() call. |
| virtual bool Is(const TypeInfo&) const | Check if object represents an instance of type described by targetType. Analog of C# ‘is’ operator. |
| bool IsStyleAvailable(FontStyle) | Determines if the specified font style is available. |
| void Lock() | Implements C# lock() statement locking. Call directly or use LockContext sentry object. |
| virtual ptr MemberwiseClone() const | Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. |
| Object() | Creates object. Initializes all internal data structures. |
| Object(Object const&) | Copy constructor. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
| Object& operator=(Object const&) | Assignment operator. Doesn’t copy anything, really, just initializes new object and enables copy constructing subclasses. |
| static bool ReferenceEquals(ptr const&, ptr const&) | Compares objects by reference. |
| static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, T const&) | Compares objects by reference. |
| static std::enable_if<!IsSmartPtr<T>::value, bool>::type ReferenceEquals(T const&, std::nullptr_t) | Reference-compares value type object with nullptr. |
| bool ReferenceEquals(String const&, std::nullptr_t) | Specialization of Object::ReferenceEquals for case of string and nullptr. |
| bool ReferenceEquals(String const&, String const&) | Specialization of Object::ReferenceEquals for case of strings. |
| int RemovedSharedRefs(int) | Decreases shared reference count by specified value. |
| virtual void SetTemplateWeakPtr(uint32_t) | Set n’th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. |
| int SharedCount() const | Gets current value of shared reference counter. |
| Object * SharedRefAdded() | Increments shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
| int SharedRefRemovedSafe() | Decrements and returns shared reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
| virtual String ToString() const | Analog of C# Object.ToString() method. Enables converting custom objects to string. |
| static const TypeInfo& Type() | Implements C# typeof(System.Object) construct. |
| void Unlock() | Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. |
| Detail::SmartPtrCounter * WeakRefAdded() | Increments weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
| void WeakRefRemoved() | Decrements weak reference count. Shouldn’t be called directly; instead, use smart pointers or ThisProtector. |
| virtual ~FontFamily() | Destructor. |
| virtual ~Object() | Destroys object. Frees all internal data structures. |
See Also
- Class Object
- Namespace System::Drawing
- Library Aspose.Slides