MultiplyTransform()

TextureBrush::MultiplyTransform(const SharedPtr<Drawing2D::Matrix>&, Drawing2D::MatrixOrder) method

Multiplies current object’s transform matrix by the specified matrix.

void System::Drawing::TextureBrush::MultiplyTransform(const SharedPtr<Drawing2D::Matrix> &matrix, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)

Arguments

ParameterTypeDescription
matrixconst SharedPtr<Drawing2D::Matrix>&The matrix by which the current object’s transform matrix is multiplied
orderDrawing2D::MatrixOrderSpecifies the order of the operation

See Also