RotateTransform()
TextureBrush::RotateTransform(float, Drawing2D::MatrixOrder) method
Rotates the local geometric transformation by the specified angle in the specified order.
void System::Drawing::TextureBrush::RotateTransform(float angle, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)
Arguments
Parameter | Type | Description |
---|---|---|
angle | float | The rotation angle |
order | Drawing2D::MatrixOrder | Specifies the order of the operation |
See Also
- Enum MatrixOrder
- Class TextureBrush
- Namespace System::Drawing
- Library Aspose.Slides