RotateTransform()

TextureBrush::RotateTransform(float, Drawing2D::MatrixOrder) method

Rotates the local geometric transformation by the specified angle in the specified order.

void System::Drawing::TextureBrush::RotateTransform(float angle, Drawing2D::MatrixOrder order=Drawing2D::MatrixOrder::Prepend)

Arguments

ParameterTypeDescription
anglefloatThe rotation angle
orderDrawing2D::MatrixOrderSpecifies the order of the operation

See Also